Julgodisand Julgodis
8d5e81b12f
OK printSub__14JUTDirectPrintFUsUsPCcP16__va_list_structb
2021-09-26 03:38:03 +02:00
Julgodisand Julgodis
0ed8a12f7f
OK changeFrameBuffer__14JUTDirectPrintFPvUsUs
2021-09-26 03:38:03 +02:00
Julgodisand Julgodis
35631bf4ff
NONMATCHING drawChar__14JUTDirectPrintFiii
2021-09-26 03:38:03 +02:00
Julgodisand Julgodis
a998dca498
OK erase__14JUTDirectPrintFiiii
2021-09-26 03:38:03 +02:00
Julgodisand Julgodis
661e7cc214
OK start__14JUTDirectPrintFv
2021-09-26 03:38:03 +02:00
Julgodisand Julgodis
bb8d99313b
Added TColor.h
2021-09-26 03:38:03 +02:00
800047a854
JKRThread & JKRThreadSwitch ( #147 )
...
* OK __ct__15JKRThreadSwitchFP7JKRHeap
* OK createManager__15JKRThreadSwitchFP7JKRHeap
* OK enter__15JKRThreadSwitchFP9JKRThreadi
* OK callback__15JKRThreadSwitchFP8OSThreadP8OSThread
* OK draw__15JKRThreadSwitchFP14JKRThreadName_P10JUTConsole
* OK draw__15JKRThreadSwitchFP14JKRThreadName_
* OK __dt__15JKRThreadSwitchFv
* JKRThread.cpp cleanup
* Fixed tp.py and libelf, changed JUT_ASSERT macro and removed unused .s files.
* Changed JKRThread access specifiers
Co-authored-by: Julgodis <>
2021-09-24 11:13:23 -04:00
TakaRikka and GitHub
7d271be857
m_Do cleanup, d_resource, drawlist stuff ( #145 )
...
* d_resource / some d_stage
* setup dDlst_list_c / d_select_icon OK
* JUTXfb / some JUTVideo + various
* some J2D classes / JUTVideo/Fader attempts
* bunch of m_Do cleanup + matches / f_ap_game OK
* mDoLib_clipper::setup OK
* most of d_meter_HIO OK
* pane_class / kantera_icon_meter
2021-09-24 11:11:10 -04:00
TakaRikka and GitHub
daf45f768d
move J2D / JUTResFont ( #144 )
...
* move some JSystem and meter2_info stuff
* more J2D / JUTTexture / JUTPalette
* setup dScnKy_env_light_c
2021-08-28 16:25:03 +02:00
TakaRikka and GitHub
e14b04c54a
move more of d_save / d_com_inf_game ( #141 )
...
* some d_save matches / fixes
* more d_save cleanup
* fopAc_ac_c changes
* move a bunch of d_save / d_com_inf_game stuff
* format + remove asm
* move bit labels to correct header
* format
* move d_item
* fix check_itemno doc
* move
* fixes
* getLayerNo_common_common almost matching
just regalloc issues
* small fixes
* few more matches
* fix
2021-08-23 22:47:18 +02:00
e915df66c8
move d_a_alink and some related stuff ( #130 )
...
* clean up d_a_player
* move some of daalink
* more daalink / daplayer
* setup some daalink members
* rest of daalink members setup
* remove comment
* few more matches
* remove asm
* more matches
* more matches + move e_wb_class
* fix some d_save classes
Co-authored-by: lepelog <lepelog@users.noreply.github.com >
2021-05-23 12:09:59 +02:00
462d71cbef
Makefile fixes / JUTNameTab ( #129 )
...
* Makefile: Fix issues with iconv causing it to break under devkitPro / msys
The version of iconv included in devkitPro does not have a -o option,
so replace it with normal shell redirection. Also, SHIFT-JIS does not
have a mapping for ~, so output the Windows CP932 variant instead,
which does. See:
https://en.wikipedia.org/wiki/Tilde#Unicode_and_Shift_JIS_encoding_of_wave_dash
https://en.wikipedia.org/wiki/Code_page_932_(Microsoft_Windows)#Single-byte_character_differences
* Update diff configuration
-Bbinary doesn't seem to work with my copy of
bjdump (it says it can't decode unknown architecture)
Cheese things by using expected/ instead of having
the user place things manually.
* JUTNameTab
* J3DPacket / J3DDrawBuffer
* format
Co-authored-by: lepelog <lepelog@users.noreply.github.com >
2021-05-10 11:54:07 -04:00
lepelog and GitHub
8fd9f2ab5d
Copy JKernel ( #126 )
...
* start JSystem
* JKRAram and JUTGamePad
* started heap and thread
* more JKernel
* mostly finished JKernel
* delete unused asm
* JKRFileFinder
* delete unused asm and match findNextFile
* format
* fix mtx_vec
2021-05-02 20:03:24 -04:00
TakaRikka and GitHub
2f4904dae2
move d_a_itembase_static / d_a_item_static / Z2StatusMgr ( #123 )
...
* move d_a_itembase_static
* move d_a_item_static
* moved Z2StatusMgr
* clang
* fixes
* clang?
* move d_save
* move d_meter2_info
* some d_meter2_info fixes
* move most d_a_player
* move d_bg_s stuff
* move c_cc_s stuff
* move d_cc stuff
* move d_attention / d_event / d_stage
2021-05-02 13:13:14 -04:00
Julgodisand Julgodis
815c1a2039
clang-format
2021-03-29 00:10:25 +02:00
Julgodisand Julgodis
d244b7cb0d
dol2asm OK
2021-03-28 22:49:05 +02:00
88eb837a9c
fpc symbol names ( #119 )
...
* fpcCtIt_filter_JudgeInLayer
* dStage_roomControl_c::getZoneNo
* fix fpc symbol names
* format
* mUnk0 -> mLayerID
Co-authored-by: Pheenoh <pheenoh@gmail.com >
2021-03-28 14:07:21 -04:00
Pheenoh
2b2f8c1257
J2DPicture::setBlendRatio OK
2021-03-27 18:07:36 -04:00
80ba3d9fd2
Fix symbol names ( #118 )
...
* checkpoint
* checkpoint
* rename f_pc
* checkpoint
* small symbol rename and fix some fpc symbols
* remove unneeded entries from ldscript
* simplify ok check, update docker container
Co-authored-by: Pheenoh <pheenoh@gmail.com >
2021-03-15 02:12:44 -04:00
lepelog and GitHub
5c83d2532c
Decompile some SComponent data and some MSL_C.PPCEABI.bare.H headers ( #115 )
...
* data for c_angle
* data c_sxyz
* partially migrated c_xyz data
* c_xyz data
* c_xyz data decomp
* c_math data
* c_math data
* c_lib data, some cleanup
* rename some unnamed functions and create header for them
* header for string functions
* format and fix fabsf
* cleanup
* remove more unneded function prototypes
* move fpclassify to math.h
2021-02-19 10:51:02 -05:00
Pheenoh
63d4e517f7
split f_ap_game, fapGm_Execute ok, more changes to m_Do_main
2021-02-13 15:23:18 -05:00
Pheenoh
4d1d865921
debugDisplay and Debug_console attemp
2021-02-07 17:20:16 -05:00
jdflyer and GitHub
f1924e91f4
d_kyeff, d_kyeff2, m_Do_printf, and m_Do_graphic ( #109 )
...
* Split d_kyeff
* Partially matched d_kyeff
* split d_kyeff2
* Match d_kyeff2
* split m_Do_printf
* m_Do_printf partially matched
* hotfix and clang-format
* split m_Do_graphic
* rename symbols in m_Do_graphic
* Match a few functions in m_Do_graphic
* Fix Merge Errors
* Delete sh.exe.stackdump
* Update OSReportInit
2021-01-31 20:03:38 -05:00
6e7708652e
J2DPane.cpp ( #91 )
...
* split J2DPane.cpp
* J2DPane first pass
* consolidate headers and typedef mtx
* remove duplicate J2DScreen.h
Co-authored-by: Pheenoh <pheenoh@gmail.com >
2021-01-25 09:57:35 -05:00
a072e71c33
Z2AudioLib misc decomp ( #75 )
...
* Z2SoundHandles: decomp portions
* start decomping: Z2SpeechMgr2, Z2SoundHandles
* Z2SoundHandles::stopAllSounds(): ok
* Z2SoundHandles::getHandleUserData(): ok
* Z2SoundInfo: header
* Z2SoundObjBase::framework(): ok
* Z2SoundObjBase::Z2SoundObjBase(), Z2SoundObjBase::init(): ok
* Z2SoundObjBase::~Z2SoundObjBase(): ok
* Z2SoundObjBase::stopOK(): ok
* Z2SoundObjBase::stopOK, incomplete Z2SoundObjBase::dispose()
* clang-format
* Z2SoundObjBase::dispose(): ok
* JAISound::operator->(): null assert
* JAIAudience: stub
* Z2SoundObject::{init, deleteObject, isAlive}: ok
* Z2SeMgr: elaborate struct (and decl JAISoundHandles to support this)
* start subclassing Z2SoundObjBase; nonmatching Z2SoundObjSimple::init()
* Z2SeMGr::{incrCrowdSize, decrCrowdSize}: ok
* Z2MultiSeMgr::resetMultiSePos(): ok
* Z2WolfHowlMgr.h: decls
* Z2SoundStarter: move to decls and fix postprocess.py symbol pass
* Z2AudioArcLoader: decls
* Z2SoundObjMgr: ok some fns
- deleteEnemyAll()
- isTwilightBattle()
- setGhostEnemyState()
additionally elaborates parts of the Z2Creature hierarchy
* delete unused .s files and add tool to find them (only runs on linux)
* run clang-format
* postprocess.py: comment out debugging
* add python step to ok-check workflow
* address review comments
* address review comments
Co-authored-by: notyourav <65437533+notyourav@users.noreply.github.com >
Co-authored-by: Pheenoh <pheenoh@gmail.com >
Co-authored-by: notyourav <65437533+notyourav@users.noreply.github.com >
2021-01-21 23:16:51 -05:00