Commit Graph
445 Commits
Author SHA1 Message Date
robojumperandGitHub 6f4fae57da jstudio-object OK (#2427)
* jstudio-object checkpoint

* jstudio-object OK

* Small debug improvements
2025-05-08 18:06:38 +03:00
YunataSaviorandGitHub eddbe73928 d_a_b_ds and d_a_e_vt equivalent (#2424) 2025-05-07 20:06:19 +03:00
6637765454 e_md / coach2D done (#2418)
* e_md / coach2D done

* Update d_a_e_md.cpp

---------

Co-authored-by: hatal175 <hatal175@users.noreply.github.com>
2025-05-04 17:52:18 +03:00
hatal175andGitHub cfb614e8b2 d_menu_letter equivalent (#2407) 2025-04-23 11:39:12 -07:00
hatal175andGitHub b2d665c911 d_msg_class mostly equivalent (#2403) 2025-04-20 17:46:09 -07:00
hatal175andGitHub 0ab8dc2519 Daswc (#2398)
* swball cleanup

* daSwc00_c OK

* Revert change in configure - we'll handle rel/dol changes in seperate PR
2025-04-17 16:23:05 -07:00
hatal175andGitHub b5e932c493 A Little j3d work (#2396) 2025-04-15 14:09:31 -07:00
hatal175andGitHub 3df5c7bb42 Various alignments to debug + matching TUs (#2391) 2025-04-13 11:55:52 -07:00
LagoLunaticandGitHub b52d288cd0 functionvalue 100% (#2389)
* functionvalue 100%

* Fix ninja always thinking the build is dirty due to nonexistent dependent file
2025-04-12 09:12:27 +03:00
hatal175andGitHub cc3e0856bf Misc Matches using debug (#2388) 2025-04-11 14:54:08 -07:00
Caroline MadsenandGitHub c6f76e7240 Various JSystem work (#2383)
* JKernel and JStudio cleanup

* JMessage cleanup

* JAudio cleanup

* JASBNKParser work

* functionvalue work

* fvb work

* J2D and J3D cleanup

* steal from tww

* J2DPictureEx mostly done

* fix build
2025-04-09 13:45:30 -07:00
LagoLunaticandGitHub 6672817e41 JSystem work (#2384)
* object-id 100% on debug

Can't be linked due to .text alignment issues?

* J3DMaterialFactory and J3DMaterialFactory_v21 OK

* Match dKy_bg_MAxx_proc
2025-04-08 22:17:20 -07:00
LagoLunaticandGitHub 6c51708b8c JStudio object-actor OK (#2381)
* Fix debug build

* object-actor OK
2025-04-07 15:36:51 -07:00
LagoLunaticandGitHub c0e111b081 Debug JStudio fix + match one retail func (#2378)
* Fix debug build

* Minor fixes

* Match daAlink_c::getDemoLookActor

* Fix JStudio paths in ShieldD splits

* Fix JStudio not compiling on debug

* Fix JStudio not compiling on retail, add fake header
2025-04-06 17:57:52 -07:00
TakaRikkaandGitHub 54dd764096 GCN pal / jpn support, some debug work (#2375)
* d_save debug cleanup / d_s_menu debug

* gameinfo / kankyo struct debug fixes

* pal building ok

* jp building ok

* some tests with jp

* some more pal/jp tests
2025-04-06 21:08:25 +03:00
HuitziandGitHub 4ccca6b893 d_event_debug equivalent & modifications to dEvLib_callback_c (#2359)
* WIP d_event_debug
* Implemented most functions close to matching
* Removed erroneous comment in d_com_inf_game.h
* Implemented getEventP in dEvDtBase_c
* Retyped dEvLib_callback_c function returns from BOOL to bool
* Implemented getHeader, getEventList, and setDbgData in dEvent_manager_c
* Moved relevant dEvDb_* classes from d_event.h to d_event_debug.h and changed to structs
* Extended JORFile mFilename character array from 8 to 256 characters
* Implemented combo boxes and update slider functionalities in JORMContext
* Named field_0xC of JORProperyEvent as id, based on use of field in d_event_debug.cpp
* Corrected debug event tables and created missing table
* Debug tables explicitly pasted in d_event_debug.cpp to circumvent ShiftJIS not properly encoding tables via #include directive

* Change return types for implemented virtual functions of actors that inherit from dEvLib_callback_c

* Add const modifier to several d_com_inf_game functions called in d_event_debug, and change respective fields in dEvDb_bit & reg_c to be const

* d_event_debug Equivalent
* Changed configure.py entry to equivalent instead of matching
* Preliminary documentation

* Remove debug tables from d_event.cpp
2025-03-30 20:11:50 -07:00
LagoLunaticandGitHub ed42b15988 Debug build now takes .alf as input instead of .dol (#2360)
* Fix debug build

* Debug build now takes .alf as input instead of .dol

I had to manually remove the following line from symbols.txt for DTK to work:
```
.data = .sbss:0x8074C97C; // type:object size:0x4 scope:local data:byte
```
After that it built OK, and DTK automatically modified all other lines in symbols.txt.

* Fix pragma in header messing up debug optimization level
2025-03-30 15:43:44 -07:00
TakaRikkaandGitHub 934e14f12b fix debug build (#2345) 2025-03-27 00:45:52 -07:00
LagoLunaticandGitHub 4dc0cd9d09 Debug version now builds OK and all_source compiles (#2343)
* Fix missing arg to JUT_ASSERT

* Fix some MWCC version diff errors

* Compile m_Do_ext, d_demo, actor_mng

* Add VSCode task to quickly switch between versions

* Unlink magLift for debug

* Update the hash of the debug dol

The old cbea5fa... hash here was for the dol generated by the alf2dol.py script, which produces incorrect alignment.

The dol with the new hash can be obtained by using `dtk elf2dol` to convert the debug .alf file to a dol.

The DOL now builds OK.

* Fix all debug REL dtor splits

All RELs now also build OK, meaning `ninja build/ShieldD/ok` now succeeds.

* Add genMessage declarations to all HIO subclasses

* Fixing more compilation errors

* m_Do_mtx 100% on debug

Cannot be linked due to weak function name mangling?

* Improve various matches

* Fix all remaining compilation errors

* Fix new compilation errors from main

* Fix retail regression

* Link f_pc_profile_lst
2025-03-22 18:00:51 -07:00
Caroline MadsenandGitHub 5a7b9f62d6 Z2AudioLib work (#2339)
* Z2LinkMgr work, Z2AudioArcLoader matching

* Z2SeMgr matching

* Z2SpeechMgr2 almost done, Z2SoundHandles matching
2025-03-21 23:03:43 -07:00
TakaRikkaandGitHub 60748d0924 b_dr equivalent, update dtk-template (#2327)
* d_a_tag_allmato almost done

* d_a_swhit0 done

* some SSystem cleanup

* treesh done

* swball done, some other rel cleanup

* b_dr equivalent

* update dtk-template

* rename j3dframectrl mode enum
2025-03-14 04:46:21 -04:00
TakaRikkaandGitHub 19e18654c9 tag_allmato almost, swhit0 treesh swball done, misc cleanup (#2312)
* d_a_tag_allmato almost done

* d_a_swhit0 done

* some SSystem cleanup

* treesh done

* swball done, some other rel cleanup
2025-03-01 14:48:49 +02:00
TakaRikkaandGitHub 6e94efaefb d_a_obj_carry mostly done (#2301)
* d_a_obj_carry mostly done

* cleanup some acch inlines
2025-02-13 10:37:46 -07:00
TakaRikkaandGitHub 2453c0e333 copy dolsdk2004 to tp / b_bh + e_mb done (#2299)
* move dolsdk2004 over

* cleanup some temp work

* finish and cleanup gf

* b_bh done

* d_a_e_mb done
2025-02-10 21:20:42 +02:00
HuitziandGitHub 7c5006e446 d_a_obj_waterGate matching + d_a_obj_lv3Water2 equivalent (#2293)
* d_a_obj_waterGate matching + d_a_obj_lv3Water2 equivalent
* Add simpleCalcMaterial implicit inline to J3DModelData (seen in debug)
* Basic documentation for both actors
* WIP debug build implementations (note TODOs)
* Update configure.py and note weak ordering issues for lv3Water2

* Actually add modified J3DModelData.h & explicitly note fake padding
2025-01-27 11:55:55 -08:00