Commit Graph
113 Commits
Author SHA1 Message Date
Max RoncaceandGitHub 136f6b3f40 d_kankyo debug work (#2918)
* Global: Define DEBUG as 0 if not already defined

* Clean up DEBUG-guarded code

* d_kankyo debug almost matching
2025-12-06 13:39:30 -08:00
TakaRikkaandGitHub a6e76c0841 project cleanup (#2895)
* some wii OS fixes

* remove old dol2asm comments

* remove dol2asm.h

* remove function address comments

* normalize ATTRIBUTE_ALIGN usage

* DECL_WEAK macro

* fix gcc attribute weak macro

* wrap more mwcc specific things in ifdefs

* fixes

* fix revo sdk version flags

* fixes
2025-11-30 15:23:42 -07:00
LagoLunaticandGitHub 434415337d J3DSkinDeform work (#2896)
* Match four inline asm functions with manual regalloc

* J3DSkinDeform::changeFastSkinDL: Clean up var names, slightly improve match

* Syntax

* More var names
2025-11-30 23:39:56 +02:00
LagoLunaticandGitHub 4fb3af91b8 Various small matches (#2879)
* Misc debug matches

* Fix JASBasicWaveBank weak func order

* Remove more dol2asm stuff, fix missing includes

* Some data fixes

* Update comments

* d_file_sel_warning is already OK

* Fix Z2 splits

* Fix movebox namespace

* Fix inlining issue in m_Do_ext

* Fix Z2 splits for P and J
2025-11-27 21:34:18 -08:00
LagoLunaticandGitHub 5d0da9be7c Match J3DTransformInfo::operator=, fixing several regalloc issues (#2873) 2025-11-26 14:41:10 -07:00
194282d2c2 obj_pdwall / obj_rw / obj_stopper2 done (#2760)
* obj_pdwall / obj_rw / obj_stopper2 done

* fix jp/pal

* Use NULL instead of 0

* Use dEvtCnd_CANDEMO_e

---------

Co-authored-by: hatal175 <hatal175@users.noreply.github.com>
2025-10-30 07:56:22 +02:00
TakaRikkaandGitHub 850fae1aa3 m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744)
* m_Do_main / f_ap_game debug stuff

* revolution sdk compatibility

* f_op_actor debug work

* rename fopAcM_SetupActor to fopAcM_ct

* fix build

* fix jp/pal splits
2025-10-19 20:30:49 +03:00
LagoLunaticandGitHub 6242aa6e84 Misc matches and fixes (#2703)
* Match mDoExt_morf_c::getPlayMode

* Misc cleanup

* Fix actor cull spheres

* Match daPy_py_c::getLastSceneSwordAtUpTime, JUTGamePad::testTrigger

* Fix improper demangling of dBgS_SphChk::SetCallback

* Fix d_camera rangef weak func order

* Match more alink_wolf funcs
2025-09-26 18:50:46 -07:00
Carco_21andGitHub 5f70650ba2 d_a_e_gm matching (#2669)
* initial work

* Almost matching

* missed formatting changes

* matching

* changed to equivalent

* PR cleanup, now matching
2025-09-20 03:44:42 +03:00
Max RoncaceandGitHub 4b729b0f65 Minor d_a_alink improvements (#2646) 2025-09-10 21:10:04 -07:00
TakaRikkaandGitHub 52aa5f677f scannon / scannon_crs / scannon_ten done (#2632)
* scannon done

* scannon_crs done

* scannon_ten done

* pr

* attention debug stuff

* attn flags

* fix build
2025-09-08 12:01:20 +03:00
TakaRikkaandGitHub b45a089e15 some J3D/misc cleanup (#2628)
* some j3d cleanup

* begin using uintptr_t

* j3dgraphbase cleanup

* j3dgraphanimator cleanup
2025-09-04 17:56:59 +03:00
Max RoncaceandGitHub 8c94dc8608 Add hacks to fix PCH .data causing fake mismatches with decompctx (#2606) 2025-08-30 20:57:35 -07:00
Max RoncaceandGitHub 513816ce5c Add a precompiled header for RELs (#2597) 2025-08-24 09:52:08 +03:00
Max RoncaceandGitHub 156d2b24c3 Misc. J3D improvements (#2570) 2025-08-08 12:56:18 +03:00
hatal175andGitHub ee608ceaac d_a_obj_fallobj OK (#2568)
* d_a_obj_fallobj OK

* J3DMatBlock equivalent
2025-08-05 18:10:43 -07:00
Carco_21andGitHub b67414ef1a d_a_demo00 work (#2525)
* Initial work

* Got to ke_control

* draw function

* tiny execute work

* all functions worked on

* PR cleanup

* Took out static keyword for dDemo_setDemoData
2025-07-11 02:16:30 +03:00
LagoLunaticandGitHub ac06966414 Add more J3D_ASSERTs (#2491)
* Fix debug build

* Add more J3D_ASSERTs

* Move J3DShapeMtx to correct header for assert

* Add VSCode task for ninja changes_all
2025-06-19 23:41:43 -07:00
Max RoncaceandGitHub 23bee3b523 d_a_e_dk matching (#2476) 2025-06-06 08:16:44 +03:00
hatal175andGitHub 0ab8dc2519 Daswc (#2398)
* swball cleanup

* daSwc00_c OK

* Revert change in configure - we'll handle rel/dol changes in seperate PR
2025-04-17 16:23:05 -07:00
hatal175andGitHub b5e932c493 A Little j3d work (#2396) 2025-04-15 14:09:31 -07:00
Caroline MadsenandGitHub c6f76e7240 Various JSystem work (#2383)
* JKernel and JStudio cleanup

* JMessage cleanup

* JAudio cleanup

* JASBNKParser work

* functionvalue work

* fvb work

* J2D and J3D cleanup

* steal from tww

* J2DPictureEx mostly done

* fix build
2025-04-09 13:45:30 -07:00
LagoLunaticandGitHub 6672817e41 JSystem work (#2384)
* object-id 100% on debug

Can't be linked due to .text alignment issues?

* J3DMaterialFactory and J3DMaterialFactory_v21 OK

* Match dKy_bg_MAxx_proc
2025-04-08 22:17:20 -07:00
LagoLunaticandGitHub 4dc0cd9d09 Debug version now builds OK and all_source compiles (#2343)
* Fix missing arg to JUT_ASSERT

* Fix some MWCC version diff errors

* Compile m_Do_ext, d_demo, actor_mng

* Add VSCode task to quickly switch between versions

* Unlink magLift for debug

* Update the hash of the debug dol

The old cbea5fa... hash here was for the dol generated by the alf2dol.py script, which produces incorrect alignment.

The dol with the new hash can be obtained by using `dtk elf2dol` to convert the debug .alf file to a dol.

The DOL now builds OK.

* Fix all debug REL dtor splits

All RELs now also build OK, meaning `ninja build/ShieldD/ok` now succeeds.

* Add genMessage declarations to all HIO subclasses

* Fixing more compilation errors

* m_Do_mtx 100% on debug

Cannot be linked due to weak function name mangling?

* Improve various matches

* Fix all remaining compilation errors

* Fix new compilation errors from main

* Fix retail regression

* Link f_pc_profile_lst
2025-03-22 18:00:51 -07:00
TakaRikkaandGitHub 2453c0e333 copy dolsdk2004 to tp / b_bh + e_mb done (#2299)
* move dolsdk2004 over

* cleanup some temp work

* finish and cleanup gf

* b_bh done

* d_a_e_mb done
2025-02-10 21:20:42 +02:00