Luke Street
9cf0d5d102
Wrap #include <dolphin.h> in !__REVOLUTION_SDK__
2026-03-01 15:04:59 -07:00
Luke Street
671589f0f5
Refactor #include <dolphin/x.h> -> <x.h>
2026-03-01 15:04:59 -07:00
Max Roncace
ebe7c7aabc
ShieldD: Clean up a bunch of 99% matching TUs ( #3113 )
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* d_a_npc_ks debug code 100%
* d_a_npc_rafrel debug code 100%
* d_a_npc_inko minor improvements
* d_a_npc_gro debug code 100%
* d_a_npc_pachi_taro debug code 100%
* d_a_npc_passer debug code 100%
* d_a_npc_pachi_maro debug code 100%
* d_a_npc_post debug code 100%
* d_a_obj_bemos debug improvements
* d_a_obj_scannon_ten debug code 100%
* d_a_b_mgn debug code 100%
* d_a_e_fb debug code 100%
* d_a_e_gb debug code 100%
* d_a_e_hz debug code 100%
* d_a_e_cr_egg debug code 100%
* d_a_e_md debug code 100%
* d_a_e_wb debug code 100%
* d_a_obj_mirror_6pole debug code 100%
* d_a_obj_spinLift debug data fixes
* d_a_obj_pdwall debug data fixes
* d_a_obj_ss_drink debug code almost matching
* d_a_obj_poFire debug code 100%
* d_a_obj_picture debug code 100%
* d_a_obj_dust debug code 100%
* d_a_obj_fallobj debug code 100%
* d_a_obj_itamato debug code almost matching
* d_a_obj_syRock debug code 100%
* d_a_obj_katatsumuri debug code 100%
* d_a_obj_wood_statue debug code 100%
* d_a_obj_lv6egate debug code 100%
* d_a_tag_qs minor debug symbol fixes
* d_a_obj_twGate debug code 100%
* d_a_obj_lv6SwGate debug code 100%
* d_a_obj_lv6swturn debug code 100%
* d_a_obj_lv6Tenbin debug code 100%
* d_a_obj_kwheel01 debug code 100%
* Fix RTTI order regression (cM3dGCyl vs cBgS_*)
2026-02-28 12:13:57 -08:00
TakaRikka
5867eaf68b
general cleanup, d_menu_quit / d_a_obj_testcube mostly done, d_msg_scrn_explain debug ( #3065 )
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* typedef for cPhs_Step
* make sdk includes consistent
* d_menu_quit / d_msg_scrn_explain debug
* d_a_obj_testcube mostly done
* d_debug_pad mostly done
* jstudio tool library headers
* some JStudioCameraEditor headers
* d_jcam_editor mostly done
* try fixing some shield regressions
* d_bg_parts mostly done
* fix merge errors
* debug fix
2026-01-24 23:36:23 -08:00
Max Roncace
fd863582d6
f_pc mostly linked for Wii/Shield ( #3015 )
2026-01-06 04:45:15 -08:00
Niklas Bauer
67b576ad9a
f_op debug work ( #2991 )
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* f_op debug 1
* f_op debug 2
* f_op debug 3
* f_op debug 4
* f_op debug 5
* f_op_debug fix build
* f_op linking
* remove goto in fopac_create
* fix regressions
* fix regressions
* pr comments
2025-12-26 13:17:51 -08:00
kipcode66
3b26aae532
Improving standard compiler compatibility ( #2926 )
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* Adding explicit dolphin/ prefix & fix characters
* Rename ShiftJIS to SJIS
* Separate JASSeqReader read methods implementation between compilers.
* Fix pointer.h
* fix d_item_data typo
* fix gcn matching issue
2025-12-08 20:31:22 -08:00
Max Roncace
a30e617e5a
Various debug conditional compilation cleanup ( #2915 )
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* Global: Define DEBUG as 0 if not already defined
* Clean up DEBUG-guarded code
2025-12-06 13:34:47 -08:00
TakaRikka
850fae1aa3
m_Do_main / f_ap_game / f_op_actor debug work and misc ( #2744 )
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* m_Do_main / f_ap_game debug stuff
* revolution sdk compatibility
* f_op_actor debug work
* rename fopAcM_SetupActor to fopAcM_ct
* fix build
* fix jp/pal splits
2025-10-19 20:30:49 +03:00
hatal175
70a1741977
d_a_obj_twGate Matching ( #2555 )
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* d_a_obj_twGate Matching
* d_a_obj_volcbom OK
2025-07-25 17:44:23 -07:00
TakaRikka
d3e9175bfb
d_a_e_pz equivalent ( #2330 )
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* d_a_e_pz equivalent
* rename var
* match f_pc closer to debug
* hopefully fix decompctx
* sdk done
* remove unneeded file
2025-03-18 15:45:44 -04:00
TakaRikka
9948a6371f
wip debug / pal building, b_gm mostly done ( #2285 )
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* b_gm mostly done
* wip debug / pal building
* fix configure.py
* fix some debug macros / flags
2025-01-16 19:37:39 +02:00
TakaRikka
8d73439554
tbox/camera/d_bg_w_kcol work and cleanup ( #2262 )
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* some camera/tbox cleanup
* d_bg_w_kcol work
* make item name enum better
2024-12-10 18:46:19 +02:00
TakaRikka
24b72a5302
some cleanup of f_pc/f_op files ( #2254 )
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* cleanup f_pc files
* cleanup f_op files
* fix a couple f_op_actor_mng functions
* minor JSystem work
2024-11-29 18:24:26 +02:00
TakaRikka
650e1c44a4
work on d_a_movie_player ( #2246 )
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* work on d_a_movie_player
* d_a_demo_item mostly done
2024-11-11 17:53:04 +02:00
TakaRikka
8514737d46
d_a_alink work / bump dtk version ( #2205 )
2024-10-12 15:11:17 -07:00
TakaRikka
6eca7a83b9
obj_lv5YIblltray done ( #2173 )
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* d_a_obj_lv5yiblltray done
* remove asm
2024-07-07 21:31:29 +03:00
Pheenoh
a61e3491f7
d_a_e_fz work, doxygen revamp ( #2127 )
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* initial freezard actor struct + setActionMode OK
* daE_FZ_Draw
* setReflectAngle
* mBoundSoundset
* daE_FZ_Execute & execute
* demoDelete
* daE_FZ_Delete & _delete
* CreateHeap
* useHeapInit
* cc_set
* mtx_set
* action WIP
* way_gake_check
* executeRollMove
* executeMove
* draw WIP
* executeDamage
* checkpoint
* create
* checkpoint
* daE_FZ_c::executeWait
* checkpoint
* daE_FZ_c::damage_check almost done
* rm asm
* rm headers
* setup_profile WIP + doxygen update
* fix merge issues
* docs fix?
* fix2
* doxygen updates
* setup g_profile_E_FZ, profile setup script WIP
* update github actions
* update progress.md
2024-04-12 00:10:30 -06:00
TakaRikka
25d51079a3
remove "duplicated" inlines ( #2099 )
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* fix f_op_actor_mng inlines
* fix f_pc inlines
* fix d_a_alink weak func signatures
* fix d_com_inf_game inlines
* fix some more inlines
* fix rest of player inlines
* m_Do / JSystem inlines fixed
* fix upstream changes
2024-03-19 13:31:53 +02:00
TakaRikka
22e941fd8c
d_a_tbox2 done, f_op_actor_mng cleanup, cleanup fopAc_ac_c member names ( #2084 )
2024-03-04 18:33:13 -07:00
TakaRikka
4a081109bd
d_a_no_chg_room / d_a_e_st_line done ( #2056 )
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* no_chg_room done
* d_a_e_st_line done
* remove asm
* d_a_e_bi_leaf done
* d_a_e_hb_leaf done
2024-01-31 20:05:04 +02:00
TakaRikka
84e4135053
k_wmark / k_wpillar OK, fop actor enums / debug building ( #1946 )
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* d_k_wmark / d_k_wpillar OK
* make debug buildable / add assert functionality
* add more fop actor enums
* remove asm
2023-09-28 12:01:42 -07:00
Pheenoh
7fd7d0c1f3
d_a_obj_carry work, SETUP_ACTOR macro, header cleanup ( #1885 )
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* d_a_obj_carry work, SETUP_ACTOR macro
* rm headers, add script
* progress
* macro rename, consistent spacing
2023-08-16 12:07:52 -07:00
Jcw87
221f40e609
Remove #includes from headers ( #334 )
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* add "global.h" to files that use it
* add MSL_C includes to files that use them
* remove dolphin includes from headers that don't need them
* remove JSupport includes from headers that don't need them
* remove JKernel includes from headers that don't need them
* remove JUtility includes from headers that don't need them
* remove J3D includes from headers that don't need them
* remove J2D includes from headers that don't need them
* remove JAudio2 includes from headers that don't need them
* remove Z2AudioLib includes from headers that don't need them
* remove JMessage includes from headers that don't need them
* remove JParticle includes from headers that don't need them
* remove SComponent includes from headers that don't need them
* remove dol includes from headers that don't need them
* sort includes
2023-05-12 12:10:14 -07:00
TakaRikka
85827b28ff
d_a_vrbox / d_a_kytag02 / d_a_obj_eff OK ( #327 )
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* d_a_vrbox / d_a_kytag02 / d_a_obj_eff OK
* some std header setups
* f_pc / profile cleanup
* setup cull data
* remove asm
* d_a_suspend OK
2023-05-05 16:17:19 -07:00