Luke Street
671589f0f5
Refactor #include <dolphin/x.h> -> <x.h>
2026-03-01 15:04:59 -07:00
TakaRikka
6e149819e1
d_s_logo / d_s_play debug work, d_a_kago cleanup, misc cleanup ( #3116 )
...
* d_a_kago cleanup
* d_s_logo wii/shield work
* d_s_logo / d_s_play debug work
* fix missing profile class sizeof's
* fix phase->id values
* build fixes
* fix dCamera_c and camera profile
2026-03-01 13:19:48 -08:00
Luzagar
06ebc176c2
E rd documentation ( #3106 )
...
* some e_rd doc
* fix build
* more doc
* more doc
* fix debug
* fix debug for real
* change some name
* some rename
* rename
2026-02-28 12:25:31 -08:00
Max Roncace
ebe7c7aabc
ShieldD: Clean up a bunch of 99% matching TUs ( #3113 )
...
* d_a_npc_ks debug code 100%
* d_a_npc_rafrel debug code 100%
* d_a_npc_inko minor improvements
* d_a_npc_gro debug code 100%
* d_a_npc_pachi_taro debug code 100%
* d_a_npc_passer debug code 100%
* d_a_npc_pachi_maro debug code 100%
* d_a_npc_post debug code 100%
* d_a_obj_bemos debug improvements
* d_a_obj_scannon_ten debug code 100%
* d_a_b_mgn debug code 100%
* d_a_e_fb debug code 100%
* d_a_e_gb debug code 100%
* d_a_e_hz debug code 100%
* d_a_e_cr_egg debug code 100%
* d_a_e_md debug code 100%
* d_a_e_wb debug code 100%
* d_a_obj_mirror_6pole debug code 100%
* d_a_obj_spinLift debug data fixes
* d_a_obj_pdwall debug data fixes
* d_a_obj_ss_drink debug code almost matching
* d_a_obj_poFire debug code 100%
* d_a_obj_picture debug code 100%
* d_a_obj_dust debug code 100%
* d_a_obj_fallobj debug code 100%
* d_a_obj_itamato debug code almost matching
* d_a_obj_syRock debug code 100%
* d_a_obj_katatsumuri debug code 100%
* d_a_obj_wood_statue debug code 100%
* d_a_obj_lv6egate debug code 100%
* d_a_tag_qs minor debug symbol fixes
* d_a_obj_twGate debug code 100%
* d_a_obj_lv6SwGate debug code 100%
* d_a_obj_lv6swturn debug code 100%
* d_a_obj_lv6Tenbin debug code 100%
* d_a_obj_kwheel01 debug code 100%
* Fix RTTI order regression (cM3dGCyl vs cBgS_*)
2026-02-28 12:13:57 -08:00
Luke Street
c900a043b8
Some GCC compilation fixes ( #3114 )
...
* Fix 6-byte multichar literals
* Add `struct` to `e_ga_class::ga_s`
* Fix remaining wrong forward declares (struct/class)
* Replace `#include <string>` with `#include <cstring>`
* Guard FLT_EPSILON define to prevent redefinition
* Add missing `#include <cstring>` for direct cstring function usage
2026-02-28 12:11:00 -08:00
Max Roncace
d017a3cd36
d_a_alink debug improvements ( #3112 )
2026-02-27 11:20:39 -07:00
Pieter-Jan Briers
f54661f878
Fix MORE wrong forward declares (struct/class) ( #3110 )
2026-02-24 14:20:45 -08:00
Luzagar
73debfd6b9
Warpappear doc ( #3104 )
...
* warpappear documentation
* dist documentation
* more doc
* add enum name + square macro
2026-02-20 19:06:42 -08:00
roeming
0558bde1e6
Big cast cleanup ( #3076 )
...
* Big cast cleanup
* fix for name conflict
* rename header
* rename cast macros
* fix rename mistake
---------
Co-authored-by: roeming <roeming@users.noreply.github.com >
2026-02-20 02:48:29 -08:00
Jcw87
a07ec61d66
fix compiler warnings ( #3094 )
2026-02-11 00:14:18 -08:00
Jcw87
00bdde3b94
d_com_static debug ( #3082 )
2026-02-02 23:46:39 -08:00
Huitzi
414a650f9f
Various Lakebed Temple/water-related object debug equivalencies ( #3070 )
...
* d_a_obj_syRock + waterPillar debug equivalent
* Implemented HIO genMessage
* Added drawCylinder debug drawing
* d_a_obj_waterfall debug equivalent
* Implemented HIO genMessage
* Added unused tri collider and cull box data
* Various LV3 d_a_obj_* actors debug equivalent
* Added/modified some documentation
* Added some widescreen support functions
* Added relevant HIO stuff
* Noted weak ordering issues in configure.py
* Refactoring according to feedback
2026-01-28 14:21:47 -08:00
YunataSavior
5812194fad
DBG npc_henna and mg_fshop equiv ( #3069 )
...
* DBG npc_henna almost, some mg_fshop
* Fix weed_control
* demo_camera_shop OK
* misc dbg symbol/etc fixes
* Fix e_ym/npc_henna dbg bss splits
Thanks @LagoLunatic
* dbg mg_fshop equiv
* PR comments
* DEBUG_CHECK_PAD_TRIG_Z mg_fshop
2026-01-28 14:19:46 -08:00
TakaRikka
5867eaf68b
general cleanup, d_menu_quit / d_a_obj_testcube mostly done, d_msg_scrn_explain debug ( #3065 )
...
* typedef for cPhs_Step
* make sdk includes consistent
* d_menu_quit / d_msg_scrn_explain debug
* d_a_obj_testcube mostly done
* d_debug_pad mostly done
* jstudio tool library headers
* some JStudioCameraEditor headers
* d_jcam_editor mostly done
* try fixing some shield regressions
* d_bg_parts mostly done
* fix merge errors
* debug fix
2026-01-24 23:36:23 -08:00
Niklas Bauer
e01dbc3297
d_a_e_tk debug ( #3062 )
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* d_a_e_tk debug
* a_this -> actor
2026-01-24 21:20:33 +02:00
YunataSavior
6472d5a4a6
dbg npc_aru (-1 func), npc_maro, and npc_bans equiv ( #3053 )
...
* dbg npc_aru (-1 func), npc_maro, and tag_push equiv
* daNpc_Aru_c::adjustMoveDir doesn't match. I don't know how to fix it without breaking GCN
* JORM default args + PR comments
* npc_bans dbg equiv
2026-01-20 16:28:50 -08:00
Max Roncace
1fba6e13e5
Use default parameter values in JORMContext calls where appropriate ( #3057 )
2026-01-19 18:18:30 -08:00
Max Roncace
a0a5b0cc38
d_a_tag_* TUs mostly matching for debug ( #3054 )
...
* d_a_tag_event debug almost matching
* d_a_tag_msg debug almost matching
* d_a_tag_attention almost matching
* d_a_tag_chkpoint debug almost matching (weak func order)
* d_a_tag_evt debug almost matching (extra weak fns)
* d_a_tag_evtarea debug almost matching (weak func order)
* d_a_tag_evtmsg debug almost matching (weak func order)
* d_a_tag_mist debug almost matching (weak func order)
* d_a_tag_howl debug almost matching (weak func order)
* d_a_tag_lantern debug almost matching (weak func order)
* d_a_tag_push debug almost matching (weak func order)
* d_a_tag_telop debug almost matching (weak func order)
* d_a_tag_CstaSw debug almost matching (weak func order)
* d_a_tag_ajnot debug almost matching (weak func order)
* d_a_tag_attack_item debug almost matching (weak func order)
* d_a_tag_gstart debug almost matching (weak func order)
* d_a_tag_hinit debug almost matching (debug weak func order)
* d_a_tag_hjump debug almost matching (weak func order)
* d_a_tag_hstop debug almost matching (weak func order)
* d_a_tag_lv2prchk debug almost matching (weak func order)
* d_a_tag_magne debug almost matching (weak func order)
* d_a_tag_mhint debug almost matching (weak func order)
* d_a_tag_mstop debug almost matching (weak func order)
* d_a_tag_spring debug almost matching (weak func order)
* d_a_tag_statue_evt debug almost matching (weak func order)
* d_a_tag_arena debug almost matching (weak func order)
* d_a_tag_Lv6Gate debug almost matching (weak func order)
* d_a_tag_Lv7Gate debug almost matching (weak func order)
* d_a_tag_Lv8Gate debug almost matching (.data + weak func order)
* d_a_tag_TWgate debug almost matching (weak func order)
* d_a_tag_lv6CstaSw debug almost matching (weak func order)
* d_a_tag_assistance debug almost matching (weak func order)
* d_a_tag_bottle_item debug almost matching (weak func order)
* d_a_tag_chgrestart debug almost matching (weak func order)
* d_a_tag_csw debug almost matching (weak func order)
* d_a_tag_escape debug almost matching (weak func order)
* d_a_tag_firewall debug almost matching (weak func order)
* d_a_tag_gra debug almost matching (weak func order)
* d_a_tag_guard debug almost matching (weak func order)
* d_a_tag_instruction debug almost matching (weak func order)
* d_a_tag_kago_fall debug almost matching (weak func order)
* d_a_tag_lightball debug almost matching (weak func order)
* d_a_tag_lv5soup debug almost matching (weak func order)
* d_a_tag_mmsg debug almost matching (weak func order)
* d_a_tag_mwait debug almost matching (weak func order)
* d_a_tag_myna2 debug almost matching (weak func order)
* d_a_tag_myna_light debug almost matching (weak func order)
* d_a_tag_pachi debug almost matching (weak func order)
* d_a_tag_poFire debug almost matching (weak func order)
* d_a_tag_qs debug almost matching (small mismatch in search)
* d_a_tag_ret_room debug almost matching (weak func order)
* d_a_tag_river_back debug almost matching (weak func order)
* d_a_tag_rmbit_sw debug almost matching (weak func order)
* d_a_tag_schedule debug almost matching (weak func order)
* d_a_tag_setBall debug almost matching (weak func order)
* d_a_tag_setrestart debug almost matching (weak func order)
* d_a_tag_shop_item debug almost matching (weak func order)
* d_a_tag_smk_emt debug almost matching (weak func order)
* d_a_tag_spinner debug almost matching (weak func order)
* d_a_tag_sspath debug almost matching (weak func order)
* d_a_tag_ss_drink debug almost matching (weak func order)
* d_a_tag_stream debug almost matching (weak func order)
* d_a_tag_theB_hint debug almost matching (weak func order)
* d_a_tag_watchge debug almost matching (weak func order)
* d_a_tag_waterfall debug almost matching (weak func order)
* d_a_tag_allmato debug almost matching (weak func order)
* d_a_tag_camera debug almost matching (extra weak fns)
* d_a_tag_wara_howl debug almost matching (RTTI mismatch?)
* d_a_tag_yami debug almost matching (weak func order)
* Fix Shield regressions related to d_a_tag_* debug work
2026-01-19 18:11:54 -08:00
Niklas Bauer
1817d3123f
d_a_obj_fallobj debug work + dVibration_c alignment ( #3048 )
...
* d_a_obj_fallobj debug
* fix dVibration_c alignment
* fix
* pr comments
2026-01-19 17:58:59 -08:00
YunataSavior
52a1e1363a
npc_besu, npc_toby DBG equiv ( #3051 )
2026-01-18 17:52:48 -08:00
roeming
740387eb4f
match d_a_npc_tk for debug ( #3046 )
...
* match d_a_npc_tk for debug
* fix macro usage
* fix whitespace
2026-01-17 15:45:52 +02:00
TakaRikka
b1f44ce532
d_a_alink cleanup / debug work ( #3045 )
...
* start d_a_alink debug cleanup
* d_a_alink_damage debug
* d_a_alink_guard debug
* d_a_alink_bow debug
* d_a_alink_boom debug
* d_a_alink_copyrod debug
* d_a_alink_hvyboots debug
* d_a_alink_grab debug
* d_a_alink_sumou debug
* d_a_alink_horse debug
* d_a_alink_canoe debug
* d_a_alink_crawl / d_a_alink_hang debug
* d_a_alink_swim debug
* d_a_alink_hook / d_a_alink_iceleaf debug
* d_a_alink_bottle debug
* d_a_alink_whistle / d_a_alink_kandelaar / d_a_alink_ironball debug
* d_a_alink_demo debug
* d_a_alink_effect debug
* d_a_alink_wolf debug
* d_a_alink debug / cleanup
* cleanup button status enums
2026-01-17 15:44:37 +02:00
Max Roncace
c0e0bbaaf3
Clean up HIO for TUs using HIOParam/Param_c/HIO_c pattern ( #3043 )
2026-01-13 14:58:15 -08:00
kipcode66
dd03bf861f
standard compiler compatibility changes ( #3040 )
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* move math to cmath
* replace stdarg to cstdarg
* change stdint to stdint.h
* minor fixes
* change stdio to cstdio
* change stdlib to stdlib
* renamed ctype to cctype
* fix missing argument for UNSET_FLAG
2026-01-13 00:48:25 +02:00
roeming
6cc5e6fcca
attempt 2 at d_a_cow debug work ( #3030 )
...
* transfer cow progress
* fix symbol names
* Fix shield names
* typo
* remove predefined macro
2026-01-12 22:17:09 +02:00