f_pc mostly linked for Wii/Shield (#3015)

This commit is contained in:
Max Roncace
2026-01-06 04:45:15 -08:00
committed by GitHub
parent 3679e7abab
commit fd863582d6
64 changed files with 363 additions and 336 deletions
+7 -7
View File
@@ -25,14 +25,14 @@ typedef struct node_process_profile_definition {
/* 0x1C */ process_method_class* sub_methods;
} node_process_profile_definition;
s32 fpcNd_DrawMethod(nodedraw_method_class* pNodeMethod, void* pData);
s32 fpcNd_Draw(process_node_class* pProcNode);
s32 fpcNd_Execute(process_node_class* pProcNode);
int fpcNd_DrawMethod(nodedraw_method_class* pNodeMethod, void* pData);
int fpcNd_Draw(process_node_class* pProcNode);
int fpcNd_Execute(process_node_class* pProcNode);
void* fpcNd_IsCreatingFromUnder(void* pProcNode);
s32 fpcNd_IsDeleteTiming(process_node_class* pProcNode);
s32 fpcNd_IsDelete(process_node_class* pProcNode);
s32 fpcNd_Delete(process_node_class* pProcNode);
s32 fpcNd_Create(process_node_class* pProcNode);
int fpcNd_IsDeleteTiming(process_node_class* pProcNode);
int fpcNd_IsDelete(process_node_class* pProcNode);
int fpcNd_Delete(process_node_class* pProcNode);
int fpcNd_Create(process_node_class* pProcNode);
extern int g_fpcNd_type;
extern nodedraw_method_class g_fpcNd_Method;