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d_stage cleanup (#2392)
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@@ -8,6 +8,7 @@
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#include "d/d_event.h"
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#include "d/d_event_manager.h"
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#include "d/d_particle.h"
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#include "d/d_save.h"
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#include "f_op/f_op_camera_mng.h"
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#include "m_Do/m_Do_controller_pad.h"
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#include "global.h"
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@@ -3338,7 +3339,7 @@ inline int dComIfGp_roomControl_loadRoom(int param_0, u8* param_1, bool param_2)
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}
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inline void dComIfGp_roomControl_setStayNo(int stayNo) {
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g_dComIfG_gameInfo.play.getRoomControl()->setStayNo(stayNo);
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g_dComIfG_gameInfo.play.mRoomControl.setStayNo(stayNo);
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}
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inline void dComIfGp_roomControl_setZoneNo(int roomNo, int zoneNo) {
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@@ -3370,7 +3371,7 @@ inline void dComIfGp_roomControl_setStatusFlag(int i_roomNo, u8 flag) {
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}
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inline void dComIfGp_roomControl_zoneCountCheck(int i_roomNo) {
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g_dComIfG_gameInfo.play.mRoomControl.zoneCountCheck(i_roomNo);
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g_dComIfG_gameInfo.play.getRoomControl()->zoneCountCheck(i_roomNo);
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}
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inline u8 dComIfGp_getRStatus() {
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@@ -4,10 +4,10 @@
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#include "dolphin/types.h"
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struct color_RGB_class {
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u8 r;
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u8 g;
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u8 b;
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};
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/* 0x0 */ u8 r;
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/* 0x1 */ u8 g;
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/* 0x2 */ u8 b;
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}; // Size: 0x3
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// Invented name; Used as u8 `darkLv` in dKydata_darkworldInfo_c.
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enum dKyd_DARKLV {
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+609
-354
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