move inlines

This commit is contained in:
lepelog
2022-07-01 00:12:01 +02:00
parent 046d178003
commit e71aa4578d
60 changed files with 620 additions and 952 deletions
+14
View File
@@ -2,6 +2,7 @@
#define M_DO_M_DO_AUDIO_H
#include "Z2AudioLib/Z2AudioMgr.h"
#include "Z2AudioLib/Z2EnvSeMgr.h"
#include "dolphin/types.h"
// move/fix later
@@ -79,6 +80,11 @@ inline void mDoAud_seStart(u32 sfx_id, const Vec* param_1, u32 param_2, s8 param
-1.0f, 0);
}
inline void i_mDoAud_seStartLevel(u32 sfx_id, const Vec* param_1, u32 param_2, s8 param_3) {
Z2AudioMgr::getInterface()->mSeMgr.seStartLevel(sfx_id, param_1, param_2, param_3, 1.0f, 1.0f,
-1.0f, -1.0f, 0);
}
inline void mDoAud_messageSePlay(u16 param_0, Vec* position, s8 param_2) {
Z2AudioMgr::getInterface()->mSeMgr.messageSePlay(param_0, position, param_2);
}
@@ -99,4 +105,12 @@ inline void mDoAud_bgmStop(u32 param_0) {
Z2AudioMgr::getInterface()->mSeqMgr.bgmStop(param_0, 0);
}
inline void mDoAud_rainPlay(s32 enable) {
g_mEnvSeMgr.startRainSe(enable, 0);
}
inline void mDoAud_mEnvse_framework() {
g_mEnvSeMgr.framework();
}
#endif /* M_DO_M_DO_AUDIO_H */