obj_master_sword wip, fmobj mostly done, obj_usaku OK, some BG doc (#1897)

* obj_master_sword work, fix tag_chgrestart

* fmobj mostly done

* some bg documentation

* d_a_obj_usaku OK

* remove asm
This commit is contained in:
TakaRikka
2023-08-27 11:39:15 +03:00
committed by GitHub
parent 73cdbf5495
commit d369e2908c
47 changed files with 1211 additions and 2054 deletions
+2 -2
View File
@@ -179,7 +179,7 @@ int daDsh_c::Draw() {
int daDsh_c::Execute(f32 (**param_0)[3][4]) {
callExecute();
setMtx();
*param_0 = &field_0x56c;
*param_0 = &mBgMtx;
func_80467DF8(&mTiltTime);
return 1;
}
@@ -190,7 +190,7 @@ void daDsh_c::setMtx() {
mDoMtx_stack_c::YrotM(shape_angle.y);
mpModel->i_setBaseTRMtx(mDoMtx_stack_c::get());
PSMTXCopy(mDoMtx_stack_c::get(), field_0x56c);
PSMTXCopy(mDoMtx_stack_c::get(), mBgMtx);
}
/* 80467708-8046772C 0002E8 0024+00 5/5 0/0 0/0 .text setAction__7daDsh_cFPQ27daDsh_c8action_c */