mirror of
https://github.com/encounter/tp.git
synced 2026-07-11 06:18:46 -07:00
big d_a_alink pass (#214)
* d_a_alink pass1 wip * more d_a_alink work * remove asm * more daalink work * 20% dol code decompiled * fixed some nonmatchings for building * a few daalink functions and labeling some HIO data
This commit is contained in:
+1316
-1308
File diff suppressed because it is too large
Load Diff
+122
-32
@@ -21,6 +21,9 @@ public:
|
||||
/* 8015F384 */ void setSightImage(ResTIMG*);
|
||||
|
||||
bool getDrawFlg() { return mDrawFlag; }
|
||||
void onDrawFlg() { mDrawFlag = true; }
|
||||
void offDrawFlg() { mDrawFlag = false; }
|
||||
void setPos(const cXyz* i_pos) { mPos = *i_pos; }
|
||||
|
||||
private:
|
||||
/* 0x04 */ bool mDrawFlag;
|
||||
@@ -37,6 +40,9 @@ public:
|
||||
/* 8015E654 */ int posMove(cXyz*, s16*, fopAc_ac_c*, s16);
|
||||
/* 8015E87C */ void bgCheckAfterOffset(cXyz const*);
|
||||
|
||||
static void initDropAngleY() { m_dropAngleY = 0x4000; }
|
||||
static void offEventKeepFlg() { m_eventKeepFlg = 0; }
|
||||
|
||||
static s16 m_dropAngleY;
|
||||
static s16 m_eventKeepFlg;
|
||||
|
||||
@@ -138,15 +144,18 @@ public:
|
||||
void setSpecialDemoType();
|
||||
|
||||
void setDemoType(u16 pType) { mDemoType = pType; }
|
||||
u16 getDemoType() const { return mDemoType; }
|
||||
int getDemoType() const { return mDemoType; }
|
||||
void setDemoMode(u32 mode) { mDemoMode = mode; }
|
||||
u32 getDemoMode() const { return mDemoMode; }
|
||||
int getParam1() const { return mParam1; }
|
||||
void setOriginalDemoType() { setDemoType(3); }
|
||||
void i_setSpecialDemoType() { setDemoType(5); }
|
||||
void setSystemDemoType() { setDemoType(2); }
|
||||
void setStick(f32 stick) { mStick = stick; }
|
||||
void setMoveAngle(s16 angle) { mDemoMoveAngle = angle; }
|
||||
s16 getMoveAngle() const { return mDemoMoveAngle; }
|
||||
f32 getStick() { return mStick; }
|
||||
int getParam0() const { return mParam0; }
|
||||
|
||||
private:
|
||||
/* 0x00 */ u16 mDemoType;
|
||||
@@ -156,7 +165,7 @@ private:
|
||||
/* 0x08 */ int mParam0;
|
||||
/* 0x0C */ int mParam1;
|
||||
/* 0x10 */ u32 mDemoMode;
|
||||
/* 0x14 */ float mStick;
|
||||
/* 0x14 */ f32 mStick;
|
||||
/* 0x18 */ cXyz mDemoPos0;
|
||||
}; // Size: 0x24
|
||||
|
||||
@@ -191,8 +200,8 @@ public:
|
||||
/* 0x05BC */ cXyz mSwordTopPos;
|
||||
/* 0x05C8 */ cXyz mLeftHandPos;
|
||||
/* 0x05D4 */ cXyz mRightHandPos;
|
||||
/* 0x05E0 */ cXyz mLeftFootPosP;
|
||||
/* 0x05EC */ cXyz mRightFootPosP;
|
||||
/* 0x05E0 */ cXyz mLeftFootPos;
|
||||
/* 0x05EC */ cXyz mRightFootPos;
|
||||
/* 0x05F8 */ u8 field_0x5f8[0xC];
|
||||
/* 0x0604 */ daPy_demo_c mDemo;
|
||||
|
||||
@@ -221,25 +230,34 @@ public:
|
||||
FLG0_UNK_2 = 2,
|
||||
|
||||
FLG0_HVY_STATE = FLG0_UNK_40000000 | FLG0_EQUIP_HVY_BOOTS | FLG0_UNK_20000,
|
||||
FLG0_UNK_14000 = 0x14000,
|
||||
};
|
||||
|
||||
enum daPy_FLG1 {
|
||||
FLG1_UNK_40000000 = 0x40000000,
|
||||
FLG1_UNK_10000000 = 0x10000000,
|
||||
FLG1_UNK_4000000 = 0x4000000,
|
||||
FLG1_IS_WOLF = 0x2000000,
|
||||
FLG1_UNK_400000 = 0x400000,
|
||||
FLG1_DASH_MODE = 0x400000,
|
||||
FLG1_UNK_10000 = 0x10000,
|
||||
FLG1_UNK_8000 = 0x8000,
|
||||
FLG1_THROW_DAMAGE = 0x4000,
|
||||
FLG1_UNK_80 = 0x80,
|
||||
FLG1_UNK_40 = 0x40,
|
||||
FLG1_UNK_20 = 0x20,
|
||||
FLG1_UNK_10 = 0x10,
|
||||
FLG1_UNK_4 = 4,
|
||||
FLG1_UNK_2 = 2,
|
||||
FLG1_UNK_1 = 1,
|
||||
};
|
||||
|
||||
enum daPy_FLG2 {
|
||||
FLG2_UNK_20000000 = 0x20000000,
|
||||
FLG2_UNK_10000000 = 0x10000000,
|
||||
FLG2_UNK_4080000 = 0x4080000,
|
||||
FLG2_UNK_2080000 = 0x2080000,
|
||||
FLG2_BOAR_SINGLE_BATTLE = 0x1800000,
|
||||
FLG2_UNK_8000000 = 0x8000000,
|
||||
FLG2_UNK_1000000 = 0x1000000,
|
||||
FLG2_UNK_800000 = 0x800000,
|
||||
FLG2_STATUS_WINDOW_DRAW = 0x400000,
|
||||
@@ -250,6 +268,8 @@ public:
|
||||
FLG2_UNK_20000 = 0x20000,
|
||||
FLG2_SCN_CHG_START = 0x8000,
|
||||
FLG2_UNK_4000 = 0x4000,
|
||||
FLG2_UNK_1000 = 0x1000,
|
||||
FLG2_UNK_200 = 0x200,
|
||||
FLG2_UNK_80 = 0x80,
|
||||
FLG2_UNK_40 = 0x40,
|
||||
FLG2_UNK_10 = 0x10,
|
||||
@@ -262,15 +282,25 @@ public:
|
||||
|
||||
enum daPy_FLG3 {
|
||||
FLG3_UNK_40000000 = 0x40000000,
|
||||
FLG3_UNK_20000000 = 0x20000000,
|
||||
FLG3_UNK_4000000 = 0x4000000,
|
||||
FLG3_UNK_2000000 = 0x2000000,
|
||||
FLG3_UNK_1000000 = 0x1000000,
|
||||
FLG3_UNK_100000 = 0x100000,
|
||||
FLG3_UNK_80000 = 0x80000,
|
||||
FLG3_COPY_ROD_THROW_AFTER = 0x40000,
|
||||
FLG3_UNK_4000 = 0x4000,
|
||||
FLG3_UNK_200 = 0x200,
|
||||
FLG3_UNK_100 = 0x100,
|
||||
FLG3_UNK_40 = 0x40,
|
||||
FLG3_UNK_20 = 0x20,
|
||||
FLG3_UNK_10 = 0x10,
|
||||
FLG3_UNK_4 = 4,
|
||||
};
|
||||
|
||||
enum daPy_ERFLG0 {
|
||||
ERFLG0_UNK_40000000 = 0x40000000,
|
||||
ERFLG0_UNK_10000000 = 0x10000000,
|
||||
ERFLG0_UNK_8000000 = 0x8000000,
|
||||
ERFLG0_UNK_2000000 = 0x2000000,
|
||||
ERFLG0_UNK_1000000 = 0x1000000,
|
||||
@@ -279,8 +309,12 @@ public:
|
||||
ERFLG0_UNK_200000 = 0x200000,
|
||||
ERFLG0_UNK_100000 = 0x100000,
|
||||
ERFLG0_UNK_2000 = 0x2000,
|
||||
ERFLG0_UNK_1000 = 0x1000,
|
||||
ERFLG0_UNK_400 = 0x400,
|
||||
ERFLG0_UNK_100 = 0x100,
|
||||
ERFLG0_UNK_80 = 0x80,
|
||||
ERFLG0_UNK_40 = 0x40,
|
||||
ERFLG0_UNK_8 = 8,
|
||||
ERFLG0_UNK_4 = 4,
|
||||
ERFLG0_UNK_2 = 2,
|
||||
ERFLG0_UNK_1 = 1,
|
||||
@@ -288,11 +322,19 @@ public:
|
||||
|
||||
enum daPy_ERFLG1 {
|
||||
ERFLG1_GANON_FINISH = 0x80000000,
|
||||
ERFLG1_UNK_40000000 = 0x40000000,
|
||||
ERFLG1_UNK_10000000 = 0x10000000,
|
||||
ERFLG1_UNK_4000000 = 0x4000000,
|
||||
ERFLG1_UNK_40000 = 0x40000,
|
||||
ERFLG1_UNK_2000 = 0x2000,
|
||||
ERFLG1_UNK_800 = 0x800,
|
||||
ERFLG1_UNK_400 = 0x400,
|
||||
ERFLG1_UNK_200 = 0x200,
|
||||
ERFLG1_UNK_100 = 0x100,
|
||||
ERFLG1_UNK_80 = 0x80,
|
||||
ERFLG1_UNK_10 = 0x10,
|
||||
ERFLG1_UNK_20 = 0x20,
|
||||
ERFLG1_UNK_8 = 8,
|
||||
ERFLG1_UNK_4 = 4,
|
||||
ERFLG1_UNK_2 = 2,
|
||||
ERFLG1_UNK_1 = 1,
|
||||
@@ -300,11 +342,13 @@ public:
|
||||
|
||||
enum daPy_ERFLG2 {
|
||||
ERFLG2_UNK_100 = 0x100,
|
||||
ERFLG2_UNK_40 = 0x40,
|
||||
ERFLG2_UNK_20 = 0x20,
|
||||
};
|
||||
|
||||
enum daPy_RFLG0 {
|
||||
RFLG0_UNK_8000000 = 0x8000000,
|
||||
RFLG0_UNK_4000000 = 0x4000000,
|
||||
RFLG0_UNK_4000 = 0x4000,
|
||||
RFLG0_ENEMY_ATTN_LOCK = 0x1000,
|
||||
RFLG0_UNK_400 = 0x400,
|
||||
@@ -314,6 +358,11 @@ public:
|
||||
RFLG0_UNK_2 = 0x2,
|
||||
};
|
||||
|
||||
enum daPy_RFLG1 {
|
||||
RFLG1_UNK_30 = 0x30,
|
||||
RFLG1_UNK_2 = 0x2,
|
||||
};
|
||||
|
||||
enum {
|
||||
/* 0x01 */ SMODE_SUMO_READY = 1,
|
||||
/* 0x25 */ SMODE_SUMO_LOSE = 37,
|
||||
@@ -324,28 +373,51 @@ public:
|
||||
};
|
||||
|
||||
enum CutType {
|
||||
/* 0x01 */ TYPE_CUT_VERTICAL = 1,
|
||||
/* 0x02 */ TYPE_CUT_STAB,
|
||||
/* 0x03 */ TYPE_CUT_SWEEP,
|
||||
/* 0x04 */ TYPE_CUT_HORIZONTAL,
|
||||
/* 0x05 */ TYPE_CUT_HEAD, // Helm Splitter
|
||||
/* 0x06 */ TYPE_CUT_LEFT_SWEEP_FINISH,
|
||||
/* 0x07 */ TYPE_CUT_DOWN_FINISH,
|
||||
/* 0x08 */ TYPE_CUT_TURN_RIGHT,
|
||||
/* 0x0A */ TYPE_CUT_JUMP = 10,
|
||||
/* 0x10 */ TYPE_CUT_AIR = 0x10,
|
||||
/* 0x12 */ TYPE_CUT_LARGE_JUMP_INIT = 0x12,
|
||||
/* 0x13 */ TYPE_CUT_LARGE_JUMP,
|
||||
/* 0x14 */ TYPE_CUT_LARGE_JUMP_FINISH,
|
||||
/* 0x15 */ TYPE_CUT_RIGHT_SWEEP_FINISH,
|
||||
/* 0x16 */ TYPE_CUT_TURN_LEFT,
|
||||
/* 0x17 */ TYPE_CUT_LARGE_TURN_LEFT,
|
||||
/* 0x18 */ TYPE_CUT_LARGE_TURN_RIGHT,
|
||||
/* 0x1A */ TYPE_CUT_FAST_MOVE = 0x1A,
|
||||
/* 0x1E */ TYPE_CUT_TWIRL = 0x1E, // Back Slice
|
||||
/* 0x1F */ TYPE_CUT_FAST,
|
||||
/* 0x20 */ TYPE_CUT_STAB_FINISH,
|
||||
/* 0x21 */ TYPE_CUT_STAB_COMBO,
|
||||
/* 0x01 */ CUT_TYPE_NM_VERTICAL = 1,
|
||||
/* 0x02 */ CUT_TYPE_NM_STAB,
|
||||
/* 0x03 */ CUT_TYPE_NM_RIGHT,
|
||||
/* 0x04 */ CUT_TYPE_NM_LEFT,
|
||||
/* 0x05 */ CUT_TYPE_HEAD_JUMP, // Helm Splitter
|
||||
/* 0x06 */ CUT_TYPE_FINISH_LEFT,
|
||||
/* 0x07 */ CUT_TYPE_FINISH_VERTICAL,
|
||||
/* 0x08 */ CUT_TYPE_TURN_RIGHT,
|
||||
/* 0x0A */ CUT_TYPE_JUMP = 10,
|
||||
/* 0x0B */ CUT_TYPE_DASH_UNK_B,
|
||||
/* 0x0C */ CUT_TYPE_DASH_UNK_C,
|
||||
/* 0x0D */ CUT_TYPE_DASH_UNK_D,
|
||||
/* 0x10 */ CUT_TYPE_AIR = 0x10,
|
||||
/* 0x11 */ CUT_TYPE_DASH_UNK_11,
|
||||
/* 0x12 */ CUT_TYPE_LARGE_JUMP_INIT,
|
||||
/* 0x13 */ CUT_TYPE_LARGE_JUMP,
|
||||
/* 0x14 */ CUT_TYPE_LARGE_JUMP_FINISH,
|
||||
/* 0x15 */ CUT_TYPE_FINISH_RIGHT,
|
||||
/* 0x16 */ CUT_TYPE_TURN_LEFT,
|
||||
/* 0x17 */ CUT_TYPE_LARGE_TURN_LEFT,
|
||||
/* 0x18 */ CUT_TYPE_LARGE_TURN_RIGHT,
|
||||
/* 0x1A */ CUT_TYPE_MORTAL_DRAW_A = 0x1A,
|
||||
/* 0x1E */ CUT_TYPE_TWIRL = 0x1E, // Back Slice
|
||||
/* 0x1F */ CUT_TYPE_MORTAL_DRAW_B,
|
||||
/* 0x20 */ CUT_TYPE_FINISH_STAB,
|
||||
/* 0x21 */ CUT_TYPE_COMBO_STAB,
|
||||
/* 0x22 */ CUT_TYPE_HORSE_UNK_22,
|
||||
/* 0x23 */ CUT_TYPE_HORSE_UNK_23,
|
||||
/* 0x25 */ CUT_TYPE_DASH_UNK_25 = 0x25,
|
||||
/* 0x26 */ CUT_TYPE_DASH_UNK_26 = 0x26,
|
||||
/* 0x27 */ CUT_TYPE_DOWN,
|
||||
/* 0x29 */ CUT_TYPE_GUARD_ATTACK = 0x29,
|
||||
/* 0x2A */ CUT_TYPE_HORSE_UNK_2A,
|
||||
/* 0x2B */ CUT_TYPE_HORSE_TURN,
|
||||
/* 0x2C */ CUT_TYPE_WOLF_B_LEFT,
|
||||
/* 0x2D */ CUT_TYPE_WOLF_B_RIGHT,
|
||||
/* 0x2E */ CUT_TYPE_WOLF_B_FRONT,
|
||||
/* 0x2F */ CUT_TYPE_WOLF_B_BACK,
|
||||
/* 0x31 */ CUT_TYPE_WOLF_UNK_31 = 0x31,
|
||||
/* 0x32 */ CUT_TYPE_WOLF_UNK_32,
|
||||
/* 0x33 */ CUT_TYPE_WOLF_TURN_LEFT,
|
||||
/* 0x34 */ CUT_TYPE_WOLF_TURN_RIGHT,
|
||||
/* 0x36 */ CUT_TYPE_WOLF_LOCK = 0x36,
|
||||
/* 0x38 */ CUT_TYPE_DASH_UNK_38 = 0x38,
|
||||
/* 0x39 */ CUT_TYPE_WOLF_UNK_39,
|
||||
};
|
||||
|
||||
static u32 setParamData(int, int, int, int);
|
||||
@@ -360,7 +432,7 @@ public:
|
||||
static BOOL checkTradeItem(int);
|
||||
static BOOL checkDungeonWarpItem(int);
|
||||
static BOOL checkMasterSwordEquip();
|
||||
bool checkWoodShieldEquip();
|
||||
static BOOL checkWoodShieldEquip();
|
||||
f32 getAttentionOffsetY();
|
||||
s16 checkNowWolfEyeUp();
|
||||
static void forceRestartRoom(int, u32, int);
|
||||
@@ -458,7 +530,7 @@ public:
|
||||
virtual BOOL checkGoatThrowAfter() const;
|
||||
virtual BOOL checkWolfTagLockJump() const;
|
||||
virtual BOOL checkWolfTagLockJumpLand() const;
|
||||
virtual bool checkWolfRope();
|
||||
virtual BOOL checkWolfRope();
|
||||
virtual BOOL checkWolfRopeHang() const;
|
||||
virtual BOOL checkRollJump() const;
|
||||
virtual BOOL checkGoronRideWait() const;
|
||||
@@ -537,7 +609,7 @@ public:
|
||||
virtual s16 getBoardCutTurnOffsetAngleY() const;
|
||||
virtual cXyz* getMagneHitPos();
|
||||
virtual cXyz* getMagneBootsTopVec();
|
||||
virtual bool getKandelaarFlamePos();
|
||||
virtual cXyz* getKandelaarFlamePos();
|
||||
virtual bool checkUseKandelaar(int);
|
||||
virtual void setDkCaught(fopAc_ac_c*);
|
||||
virtual void onPressedDamage(cXyz const&, short);
|
||||
@@ -550,8 +622,8 @@ public:
|
||||
virtual bool checkSpinnerPathMove();
|
||||
virtual bool checkSpinnerTriggerAttack();
|
||||
virtual void onSpinnerPathForceRemove();
|
||||
virtual bool getIronBallBgHit() const;
|
||||
virtual bool getIronBallCenterPos();
|
||||
virtual s16 getIronBallBgHit() const;
|
||||
virtual cXyz* getIronBallCenterPos();
|
||||
virtual bool checkCanoeFishingGetLeft() const;
|
||||
virtual bool checkCanoeFishingGetRight() const;
|
||||
virtual u8 checkBeeChildDrink() const;
|
||||
@@ -604,16 +676,28 @@ public:
|
||||
}
|
||||
|
||||
bool i_getSumouMode() const { return getSumouCameraMode(); }
|
||||
void i_cancelOriginalDemo() {
|
||||
mDemo.setSystemDemoType();
|
||||
mDemo.setDemoMode(1);
|
||||
}
|
||||
|
||||
bool checkStatusWindowDraw() { return i_checkNoResetFlg2(FLG2_STATUS_WINDOW_DRAW); }
|
||||
bool checkCargoCarry() const { return mSpecialMode == SMODE_CARGO_CARRY; }
|
||||
bool getHeavyStateAndBoots() { return i_checkNoResetFlg0(FLG0_HVY_STATE); }
|
||||
bool checkEnemyAttentionLock() const { return i_checkResetFlg0(RFLG0_ENEMY_ATTN_LOCK); }
|
||||
bool checkCanoeSlider() const { return mSpecialMode == 0x2D; }
|
||||
bool checkGoatStopGame() const { return mSpecialMode == 0x2A; }
|
||||
bool i_checkGoronSideMove() const { return mSpecialMode == 0x2B; }
|
||||
u8 getCutType() const { return mCutType; }
|
||||
u16 getSwordAtUpTime() const { return mSwordUpTimer; }
|
||||
bool checkWaterInMove() const { return i_checkNoResetFlg0(FLG0_UNDERWATER); }
|
||||
bool checkSceneChangeAreaStart() const { return i_checkNoResetFlg2(FLG2_SCN_CHG_START); }
|
||||
|
||||
void offGoronSideMove() {
|
||||
if (i_checkGoronSideMove()) {
|
||||
mSpecialMode = 0;
|
||||
}
|
||||
}
|
||||
|
||||
// some functions use these function as an inline
|
||||
// is there a better way to handle this?
|
||||
@@ -628,6 +712,7 @@ public:
|
||||
void i_onNoResetFlg3(int pFlg) { mNoResetFlg3 |= pFlg; }
|
||||
|
||||
void i_offNoResetFlg0(int pFlg) { mNoResetFlg0 &= ~pFlg; }
|
||||
void i_offNoResetFlg1(int pFlg) { mNoResetFlg1 &= ~pFlg; }
|
||||
void i_offNoResetFlg2(int pFlg) { mNoResetFlg2 &= ~pFlg; }
|
||||
void i_offNoResetFlg3(int pFlg) { mNoResetFlg3 &= ~pFlg; }
|
||||
|
||||
@@ -637,11 +722,13 @@ public:
|
||||
|
||||
void i_onEndResetFlg0(int flag) { mEndResetFlg0 |= flag; }
|
||||
void i_onEndResetFlg2(int flag) { mEndResetFlg2 |= flag; }
|
||||
void i_offEndResetFlg2(daPy_ERFLG2 flag) { mEndResetFlg2 &= ~flag; }
|
||||
|
||||
int i_checkResetFlg0(daPy_py_c::daPy_RFLG0 flag) const { return mResetFlg0 & flag; }
|
||||
|
||||
int i_checkEndResetFlg0(daPy_py_c::daPy_ERFLG0 flag) const { return mEndResetFlg0 & flag; }
|
||||
int i_checkEndResetFlg1(daPy_py_c::daPy_ERFLG1 flag) const { return mEndResetFlg1 & flag; }
|
||||
int i_checkEndResetFlg2(daPy_py_c::daPy_ERFLG2 flag) const { return mEndResetFlg2 & flag; }
|
||||
|
||||
void i_onEndResetFlg1(daPy_ERFLG1 pFlg) { mEndResetFlg1 |= pFlg; }
|
||||
|
||||
@@ -652,9 +739,12 @@ public:
|
||||
void i_onPlayerNoDraw() { i_onNoResetFlg0(FLG0_PLAYER_NO_DRAW); }
|
||||
void i_offPlayerNoDraw() { i_offNoResetFlg0(FLG0_PLAYER_NO_DRAW); }
|
||||
|
||||
u32 i_checkBoarSingleBattle() const { return i_checkNoResetFlg2(FLG2_BOAR_SINGLE_BATTLE); }
|
||||
|
||||
inline static u32 i_getLastSceneMode();
|
||||
inline static u32 getLastSceneMode();
|
||||
inline static bool checkWoodSwordEquip();
|
||||
inline static bool checkLightMasterSwordEquip();
|
||||
inline BOOL i_checkSwordGet();
|
||||
inline bool i_checkShieldGet() const;
|
||||
inline static BOOL checkNowWolf();
|
||||
|
||||
@@ -113,6 +113,7 @@ public:
|
||||
cXyz* GetPos() { return pm_pos; }
|
||||
cXyz* GetOldPos() { return pm_old_pos; }
|
||||
f32 GetGroundH() const { return m_ground_h; }
|
||||
f32 GetRoofHeight() const { return m_roof_height; }
|
||||
void SetLin() { m_lin.SetStartEnd(*pm_old_pos, *pm_pos); }
|
||||
bool ChkGroundFind() { return m_flags & GROUND_FIND; }
|
||||
bool ChkGroundHit() { return m_flags & GROUND_HIT; }
|
||||
@@ -123,6 +124,7 @@ public:
|
||||
void SetRoofHit() { m_flags |= ROOF_HIT; }
|
||||
bool ChkWallHit() { return m_flags & WALL_HIT; }
|
||||
void OffLineCheckHit() { m_flags &= ~LINE_CHECK_HIT; }
|
||||
void OffLineCheck() { m_flags &= ~LINE_CHECK; }
|
||||
bool ChkLineCheckNone() { return m_flags & LINE_CHECK_NONE; }
|
||||
bool ChkLineCheck() { return m_flags & LINE_CHECK; }
|
||||
void ClrRoofHit() { m_flags &= ~ROOF_HIT; }
|
||||
@@ -206,4 +208,13 @@ public:
|
||||
/* 80BB336C */ virtual ~dBgS_ObjAcch();
|
||||
};
|
||||
|
||||
class dBgS_StatueAcch : public dBgS_Acch {
|
||||
public:
|
||||
dBgS_StatueAcch() {
|
||||
SetStatue();
|
||||
}
|
||||
|
||||
/* 806646F8 */ virtual ~dBgS_StatueAcch();
|
||||
};
|
||||
|
||||
#endif /* D_BG_D_BG_S_ACCH_H */
|
||||
|
||||
+17
-2
@@ -87,7 +87,7 @@ public:
|
||||
|
||||
enum dCcG_At_Spl {
|
||||
/* 0x0 */ dCcG_At_Spl_UNK_0,
|
||||
/* 0x1 */ dCcG_At_Spl_UNK_01,
|
||||
/* 0x1 */ dCcG_At_Spl_UNK_1,
|
||||
};
|
||||
|
||||
class dCcD_GObjInf;
|
||||
@@ -151,6 +151,7 @@ public:
|
||||
/* 0x2C */ cXyz mVec;
|
||||
/* 0x38 */ cXyz mRVec;
|
||||
}; // Size = 0x44
|
||||
|
||||
class dCcD_GObjTg : public dCcD_GAtTgCoCommonBase {
|
||||
public:
|
||||
/* 800839A0 */ void Set(dCcD_SrcGObjTg const&);
|
||||
@@ -159,6 +160,7 @@ public:
|
||||
cXyz& GetVec() { return mVec; }
|
||||
void SetShieldFrontRangeYAngle(s16* angle) { mShieldFrontRangeYAngle = angle; }
|
||||
void SetMtrl(u8 mtrl) { mMtrl = mtrl; }
|
||||
void SetHitMark(CcG_Tg_HitMark mark) { mHitMark = mark; }
|
||||
|
||||
private:
|
||||
/* 0x1C */ u8 mSe;
|
||||
@@ -171,6 +173,7 @@ private:
|
||||
/* 0x44 */ s16* mShieldFrontRangeYAngle;
|
||||
/* 0x48 */ s16 mShieldRange;
|
||||
}; // Size = 0x4A ?
|
||||
|
||||
class dCcD_GObjCo : public dCcD_GAtTgCoCommonBase {
|
||||
public:
|
||||
/* 80083B8C */ virtual ~dCcD_GObjCo() {}
|
||||
@@ -195,11 +198,13 @@ public:
|
||||
/* 8008457C */ u8 GetTgHitObjSe();
|
||||
/* 800845B0 */ static u32 getHitSeID(u8, int);
|
||||
/* 8008460C */ void ClrCoHit();
|
||||
/* 80084658 */ bool ChkCoHit();
|
||||
/* 80084658 */ u32 ChkCoHit();
|
||||
/* 800846B0 */ void ResetCoHit();
|
||||
/* 800846F0 */ cCcD_Obj* GetCoHitObj();
|
||||
/* 80084740 */ void Set(dCcD_SrcGObjInf const&);
|
||||
|
||||
fopAc_ac_c* GetCoHitAc() { return mGObjCo.GetAc(); }
|
||||
|
||||
void SetAtVec(cXyz& vec) { mGObjAt.SetVec(vec); }
|
||||
bool ChkAtNoMass() const { return mGObjAt.ChkSPrm(8); }
|
||||
void OnAtNoHitMark() { mGObjAt.OnSPrm(2); }
|
||||
@@ -224,6 +229,16 @@ public:
|
||||
u8 GetAtMtrl() { return mGObjAt.GetMtrl(); }
|
||||
fopAc_ac_c* GetTgHitAc() { return mGObjTg.GetAc(); }
|
||||
void SetTgShieldFrontRangeYAngle(s16* angle) { mGObjTg.SetShieldFrontRangeYAngle(angle); }
|
||||
void OffTgWolfSpNoDamage() { mGObjTg.OffSPrm(0x800); }
|
||||
void OnTgWolfSpNoDamage() { mGObjTg.OnSPrm(0x800); }
|
||||
void SetTgHitMark(CcG_Tg_HitMark mark) { mGObjTg.SetHitMark(mark); }
|
||||
void OnTgSpShield() { mGObjTg.OnSPrm(0x40); }
|
||||
void OffTgSpShield() { mGObjTg.OffSPrm(0x40); }
|
||||
void OnTgShield() { mGObjTg.OnSPrm(0x1); }
|
||||
void OffTgShield() { mGObjTg.OffSPrm(0x1); }
|
||||
void OnTgShieldFrontRange() { mGObjTg.OnSPrm(0x8); }
|
||||
void OffTgShieldFrontRange() { mGObjTg.OffSPrm(0x8); }
|
||||
bool ChkTgIronBallRebound() { return mGObjTg.ChkSPrm(0x100); }
|
||||
|
||||
static u32 const m_hitSeID[24];
|
||||
|
||||
|
||||
@@ -43,6 +43,8 @@ public:
|
||||
/* 800872A8 */ virtual void MoveAfterCheck();
|
||||
/* 80086754 */ virtual void CalcParticleAngle(dCcD_GObjInf*, cCcD_Stts*, cCcD_Stts*, csXyz*);
|
||||
|
||||
void SetMass(cCcD_Obj* i_obj, u8 i_priority) { mMass_Mng.Set(i_obj, i_priority); }
|
||||
|
||||
static u8 m_mtrl_hit_tbl[64];
|
||||
|
||||
private:
|
||||
|
||||
+237
-165
File diff suppressed because it is too large
Load Diff
@@ -211,15 +211,7 @@ public:
|
||||
BOOL chkFlag(u32 flag) { return mFlags & flag; }
|
||||
void setFlag(u32 flag) { mFlags |= flag; }
|
||||
void clrFlag(u32 flag) { mFlags &= ~flag; }
|
||||
s8 Lockon() {
|
||||
/* s32 chk = true;
|
||||
if (!LockonTruth() && !chkFlag(0x20000000)) {
|
||||
chk = false;
|
||||
}
|
||||
return chk; */
|
||||
|
||||
return !LockonTruth() && !chkFlag(0x20000000);
|
||||
}
|
||||
bool Lockon() { return LockonTruth() || chkFlag(0x20000000); } // only matches with -O2?
|
||||
|
||||
static type_tbl_entry loc_type_tbl[3];
|
||||
static type_tbl_entry act_type_tbl[5];
|
||||
|
||||
@@ -164,6 +164,8 @@ public:
|
||||
/* 0x40 */ cSAngle field_0x40;
|
||||
}; // Size: 0x44
|
||||
|
||||
/* 80088A7C */ void StartEventCamera(int, int, ...);
|
||||
/* 80088BBC */ void EndEventCamera(int);
|
||||
/* 8008908C */ void getEvIntData(int*, char*, int);
|
||||
/* 80088CB0 */ void getEvIntData(int*, char*);
|
||||
/* 80089154 */ void getEvFloatData(f32*, char*, f32);
|
||||
@@ -521,5 +523,6 @@ public:
|
||||
|
||||
dCamera_c* dCam_getBody();
|
||||
dCamera_c* dCam_getCamera();
|
||||
s16 dCam_getControledAngleY(camera_class* param_0);
|
||||
|
||||
#endif /* D_D_CAMERA_H */
|
||||
|
||||
@@ -118,6 +118,8 @@ public:
|
||||
/* 80039AAC */ virtual ~dDemo_system_c();
|
||||
/* 80039528 */ virtual bool JSGFindObject(JStage::TObject**, char const*,
|
||||
JStage::TEObject) const;
|
||||
|
||||
void setObject(dDemo_object_c* i_object) { mpObject = i_object; }
|
||||
|
||||
private:
|
||||
/* 0x4 */ dDemo_object_c* mpObject;
|
||||
|
||||
@@ -21,6 +21,8 @@ public:
|
||||
/* 80036FA8 */ void setArrowPosAndAngle(cXyz const*, cXyz const*, int, cXyz*, csXyz*);
|
||||
|
||||
bool checkPassNum(int bit) { return field_0xc & (1 << bit); }
|
||||
void onPassNum(int num) { field_0xc |= (1 << num); }
|
||||
void offPassNum(int num) { field_0xc &= ~(1 << num); }
|
||||
|
||||
/* 0x00 */ dJntColData_c* mData;
|
||||
/* 0x04 */ J3DModel* mModel;
|
||||
|
||||
@@ -1,4 +1,5 @@
|
||||
#pragma once
|
||||
#ifndef D_PROCNAME_H
|
||||
#define D_PROCNAME_H
|
||||
|
||||
enum {
|
||||
PROC_OVERLAP0 = 0x0000,
|
||||
@@ -793,4 +794,6 @@ enum {
|
||||
PROC_TIMER = 0x0315,
|
||||
PROC_METER2 = 0x0316,
|
||||
PROC_GAMEOVER = 0x0317,
|
||||
};
|
||||
};
|
||||
|
||||
#endif /* D_PROCNAME_H */
|
||||
@@ -16,7 +16,7 @@ public:
|
||||
/* 8003AB30 */ static void onWarpMaterial(J3DModelData*);
|
||||
/* 8003AC1C */ static void offWarpMaterial(J3DModelData*);
|
||||
/* 8003AD08 */ void setWarpSRT(J3DModelData*, cXyz const&, f32, f32);
|
||||
/* 8003AE14 */ void loaderBasicBmd(u32, void*);
|
||||
/* 8003AE14 */ static J3DModelData* loaderBasicBmd(u32, void*);
|
||||
/* 8003B30C */ int loadResource();
|
||||
/* 8003B998 */ void deleteArchiveRes();
|
||||
/* 8003BAC4 */ int setRes(JKRArchive*, JKRHeap*);
|
||||
|
||||
+5
-1
@@ -292,7 +292,8 @@ struct dStage_MapEvent_dt_c {
|
||||
/* 0x08 */ u8 field_0x8;
|
||||
/* 0x09 */ u8 field_0x9;
|
||||
/* 0x0A */ u8 field_0xA[0xD - 0xA];
|
||||
/* 0x0D */ char mName[9];
|
||||
/* 0x0D */ char mName[7];
|
||||
/* 0x14 */ u16 field_0x14;
|
||||
/* 0x16 */ u8 field_0x16;
|
||||
/* 0x17 */ u8 field_0x17;
|
||||
/* 0x18 */ u8 mSeType; // 1: RIDDLE_A, 2: RIDDLE_B
|
||||
@@ -908,6 +909,9 @@ int dStage_changeScene4Event(int i_exitId, s8 room_no, int i_wipe, bool param_3,
|
||||
u32 mode, s16 angle, int param_7);
|
||||
void dStage_Create();
|
||||
static s32 dStage_stagInfo_GetSaveTbl(stage_stag_info_class* param_0);
|
||||
void dStage_restartRoom(u32 roomParam, u32 mode, int param_2);
|
||||
struct cBgS_GndChk;
|
||||
int dStage_RoomCheck(cBgS_GndChk* gndChk);
|
||||
|
||||
inline s32 dStage_roomRead_dt_c_GetVrboxswitch(roomRead_data_class& data) {
|
||||
return data.field_0x2 & 8;
|
||||
|
||||
@@ -28,7 +28,7 @@ private:
|
||||
public:
|
||||
class {
|
||||
public:
|
||||
/* 0x00 */ u32 field_0x0;
|
||||
/* 0x00 */ u32 field_0x0;
|
||||
/* 0x04 */ int field_0x4;
|
||||
/* 0x08 */ s32 field_0x8;
|
||||
/* 0x0C */ s32 field_0xc;
|
||||
|
||||
@@ -35,6 +35,8 @@ static void dKy_vrbox_addcol_set(s16 param_0, s16 param_1, s16 param_2, f32 para
|
||||
void dKy_GxFog_set();
|
||||
static void GxFog_set();
|
||||
static void GxXFog_set();
|
||||
u8 dKy_pol_argument_get(cBgS_PolyInfo const* i_poly);
|
||||
void dKy_Sound_set(cXyz param_0, int param_1, unsigned int param_2, int param_3);
|
||||
|
||||
|
||||
struct LIGHT_INFLUENCE {
|
||||
|
||||
@@ -116,6 +116,8 @@ public:
|
||||
|
||||
/* 80202240 */ virtual void draw();
|
||||
/* 80201370 */ virtual ~dMeterButton_c();
|
||||
|
||||
/* 0x004 */ u8 field_0x4[0x630 - 0x4];
|
||||
};
|
||||
|
||||
class dMeterString_c : public dMeterSub_c {
|
||||
|
||||
@@ -300,7 +300,7 @@ public:
|
||||
/* 8004C218 */ void setHitMark(u16, fopAc_ac_c*, cXyz const*, csXyz const*, cXyz const*, u32);
|
||||
/* 8004C838 */ void setWaterRipple(u32*, cBgS_PolyInfo&, cXyz const*, f32, dKy_tevstr_c const*,
|
||||
cXyz const*, s8);
|
||||
/* 8004CA90 */ u32 set(u8, u16, cXyz const*, dKy_tevstr_c const*, csXyz const*, cXyz const*, u8,
|
||||
/* 8004CA90 */ JPABaseEmitter* set(u8, u16, cXyz const*, dKy_tevstr_c const*, csXyz const*, cXyz const*, u8,
|
||||
dPa_levelEcallBack*, s8, _GXColor const*, _GXColor const*, cXyz const*,
|
||||
f32);
|
||||
/* 8004D4CC */ u32 set(u32, u8, u16, cXyz const*, dKy_tevstr_c const*, csXyz const*,
|
||||
@@ -334,10 +334,10 @@ public:
|
||||
param_8, param_9, param_10, param_11, param_12);
|
||||
}
|
||||
|
||||
u32 setNormal(u16 param_1, const cXyz* param_2, const dKy_tevstr_c* param_3,
|
||||
const csXyz* param_4, const cXyz* param_5, u8 param_6,
|
||||
dPa_levelEcallBack* param_7, s8 param_8, const GXColor* param_9,
|
||||
const GXColor* param_10, const cXyz* param_11, f32 param_12) {
|
||||
JPABaseEmitter* setNormal(u16 param_1, const cXyz* param_2, const dKy_tevstr_c* param_3,
|
||||
const csXyz* param_4, const cXyz* param_5, u8 param_6,
|
||||
dPa_levelEcallBack* param_7, s8 param_8, const GXColor* param_9,
|
||||
const GXColor* param_10, const cXyz* param_11, f32 param_12) {
|
||||
return set(0, param_1, param_2, param_3, param_4, param_5, param_6, param_7, param_8,
|
||||
param_9, param_10, param_11, param_12);
|
||||
}
|
||||
@@ -352,6 +352,8 @@ public:
|
||||
return ((dPa_selectTexEcallBack*)mTsubo) + idx;
|
||||
}
|
||||
|
||||
static JPAEmitterManager* getEmitterManager() { return mEmitterMng; }
|
||||
|
||||
static u8 mTsubo[64];
|
||||
static u8 mLifeBall[24];
|
||||
static Mtx mWindViewMatrix;
|
||||
|
||||
+37
-37
@@ -376,9 +376,9 @@ enum {
|
||||
class dSv_player_status_a_c {
|
||||
public:
|
||||
void init();
|
||||
void setSelectItemIndex(int i_no, u8 item_index);
|
||||
void setSelectItemIndex(int i_no, u8 i_slotNo);
|
||||
u8 getSelectItemIndex(int i_no) const;
|
||||
void setMixItemIndex(int i_no, u8 item_index);
|
||||
void setMixItemIndex(int i_no, u8 i_slotNo);
|
||||
u8 getMixItemIndex(int i_no) const;
|
||||
u16 getRupeeMax() const;
|
||||
int isMagicFlag(u8 i_magic) const;
|
||||
@@ -392,15 +392,15 @@ public:
|
||||
u8& getMaxMagic() { return mMaxMagic; }
|
||||
u8 getSelectEquip(int item) const { return mSelectEquip[item]; }
|
||||
u8 getTransformStatus() const { return mTransformStatus; }
|
||||
void setOil(u16 oil) { mOil = oil; }
|
||||
void setMaxOil(u16 max) { mMaxOil = max; }
|
||||
void setWalletSize(u8 size) { mWalletSize = size; }
|
||||
void setMagic(u8 magic) { mMagic = magic; }
|
||||
void setMaxMagic(u8 max) { mMaxMagic = max; }
|
||||
void setRupee(u16 rupees) { mRupee = rupees; }
|
||||
void setLife(u16 life) { mLife = life; }
|
||||
void setMaxLife(u8 max) { mMaxLife = max; }
|
||||
void setSelectEquip(int item_index, u8 item) { mSelectEquip[item_index] = item; }
|
||||
void setOil(u16 i_oil) { mOil = i_oil; }
|
||||
void setMaxOil(u16 i_maxOil) { mMaxOil = i_maxOil; }
|
||||
void setWalletSize(u8 i_size) { mWalletSize = i_size; }
|
||||
void setMagic(u8 i_magic) { mMagic = i_magic; }
|
||||
void setMaxMagic(u8 i_maxMagic) { mMaxMagic = i_maxMagic; }
|
||||
void setRupee(u16 i_rupees) { mRupee = i_rupees; }
|
||||
void setLife(u16 i_life) { mLife = i_life; }
|
||||
void setMaxLife(u8 i_maxLife) { mMaxLife = i_maxLife; }
|
||||
void setSelectEquip(int i_equipId, u8 i_itemNo) { mSelectEquip[i_equipId] = i_itemNo; }
|
||||
|
||||
private:
|
||||
/* 0x00 */ u16 mMaxLife;
|
||||
@@ -431,11 +431,11 @@ public:
|
||||
void onTransformLV(int i_no);
|
||||
BOOL isTransformLV(int i_no) const;
|
||||
|
||||
void setDateIpl(s64 time) { mDateIpl = time; }
|
||||
void setDateIpl(s64 i_time) { mDateIpl = i_time; }
|
||||
u16 getDate() const { return mDate; }
|
||||
f32 getTime() const { return mTime; }
|
||||
void setDate(u16 date) { mDate = date; }
|
||||
void setTime(f32 time) { mTime = time; }
|
||||
void setDate(u16 i_date) { mDate = i_date; }
|
||||
void setTime(f32 i_time) { mTime = i_time; }
|
||||
OSTime getDateIpl() const { return mDateIpl; }
|
||||
|
||||
private:
|
||||
@@ -530,10 +530,10 @@ private:
|
||||
class dSv_player_item_c {
|
||||
public:
|
||||
void init();
|
||||
void setItem(int item_slot, u8 i_itemNo);
|
||||
u8 getItem(int slot_no, bool check_combo) const;
|
||||
void setItem(int i_slotNo, u8 i_itemNo);
|
||||
u8 getItem(int i_slotNo, bool i_checkCombo) const;
|
||||
void setLineUpItem();
|
||||
u8 getLineUpItem(int slot_no) const;
|
||||
u8 getLineUpItem(int i_slotNo) const;
|
||||
void setBottleItemIn(u8 curItemIn, u8 newItemIn);
|
||||
void setEmptyBottleItemIn(u8 i_itemNo);
|
||||
void setEmptyBottle();
|
||||
@@ -543,12 +543,12 @@ public:
|
||||
u8 checkBottle(u8 i_itemNo);
|
||||
int checkInsectBottle();
|
||||
u8 checkEmptyBottle();
|
||||
void setBombBagItemIn(u8 curBomb, u8 newBomb, bool setNum);
|
||||
void setBombBagItemIn(u8 curBomb, u8 newBomb, u8 bombNum, bool setNum);
|
||||
void setEmptyBombBagItemIn(u8 newBomb, bool setNum);
|
||||
void setEmptyBombBagItemIn(u8 newBomb, u8 bombNum, bool setNum);
|
||||
void setBombBagItemIn(u8 i_curBomb, u8 i_newBomb, bool i_setNum);
|
||||
void setBombBagItemIn(u8 i_curBomb, u8 i_newBomb, u8 i_bombNum, bool i_setNum);
|
||||
void setEmptyBombBagItemIn(u8 i_newBomb, bool i_setNum);
|
||||
void setEmptyBombBagItemIn(u8 i_newBomb, u8 i_bombNum, bool i_setNum);
|
||||
void setEmptyBombBag();
|
||||
void setEmptyBombBag(u8 newBomb, u8 bombNum);
|
||||
void setEmptyBombBag(u8 i_newBomb, u8 i_bombNum);
|
||||
u8 checkBombBag(u8 i_itemNo);
|
||||
void setWarashibeItem(u8 i_itemNo);
|
||||
void setRodTypeLevelUp();
|
||||
@@ -573,16 +573,16 @@ private:
|
||||
class dSv_player_item_record_c {
|
||||
public:
|
||||
void init();
|
||||
void setBombNum(u8 i_bagIdx, u8 bag_id);
|
||||
void setBombNum(u8 i_bagIdx, u8 i_bombNum);
|
||||
u8 getBombNum(u8 i_bagIdx) const;
|
||||
void setBottleNum(u8 i_bottleIdx, u8 bottle_num);
|
||||
u8 addBottleNum(u8 i_bottleIdx, s16 num);
|
||||
void setBottleNum(u8 i_bottleIdx, u8 i_bottleNum);
|
||||
u8 addBottleNum(u8 i_bottleIdx, s16 i_num);
|
||||
u8 getBottleNum(u8 i_bottleIdx) const;
|
||||
|
||||
u8 getArrowNum() const { return mArrowNum; }
|
||||
void setArrowNum(u8 amount) { mArrowNum = amount; }
|
||||
void setArrowNum(u8 i_num) { mArrowNum = i_num; }
|
||||
u8 getPachinkoNum() const { return mPachinkoNum; }
|
||||
void setPachinkoNum(u8 num) { mPachinkoNum = num; }
|
||||
void setPachinkoNum(u8 i_num) { mPachinkoNum = i_num; }
|
||||
|
||||
private:
|
||||
/* 0x0 */ u8 mArrowNum;
|
||||
@@ -595,10 +595,10 @@ private:
|
||||
class dSv_player_item_max_c {
|
||||
public:
|
||||
void init();
|
||||
void setBombNum(u8 bomb_id, u8 bomb_max);
|
||||
u8 getBombNum(u8 bomb_id) const;
|
||||
void setBombNum(u8 i_bombType, u8 i_maxNum);
|
||||
u8 getBombNum(u8 i_bombType) const;
|
||||
|
||||
void setArrowNum(u8 max) { mItemMax[ARROW_MAX] = max; }
|
||||
void setArrowNum(u8 i_maxNum) { mItemMax[ARROW_MAX] = i_maxNum; }
|
||||
u8 getArrowNum() { return mItemMax[ARROW_MAX]; }
|
||||
|
||||
private:
|
||||
@@ -639,7 +639,7 @@ private:
|
||||
class dSv_light_drop_c {
|
||||
public:
|
||||
void init();
|
||||
void setLightDropNum(u8 i_nowLevel, u8 dropNum);
|
||||
void setLightDropNum(u8 i_nowLevel, u8 i_dropNum);
|
||||
u8 getLightDropNum(u8 i_nowLevel) const;
|
||||
void onLightDropGetFlag(u8 i_nowLevel);
|
||||
BOOL isLightDropGetFlag(u8 i_nowLevel) const;
|
||||
@@ -667,7 +667,7 @@ private:
|
||||
class dSv_fishing_info_c {
|
||||
public:
|
||||
void init();
|
||||
void addFishCount(u8 fish_index);
|
||||
void addFishCount(u8 i_fishIndex);
|
||||
|
||||
private:
|
||||
/* 0x00 */ u16 mFishCount[16];
|
||||
@@ -678,9 +678,9 @@ class dSv_player_info_c {
|
||||
public:
|
||||
void init();
|
||||
char* getLinkName() { return mPlayerName; }
|
||||
void setPlayerName(const char* name) { strcpy((char*)mPlayerName, name); }
|
||||
void setHorseName(const char* name) { strcpy((char*)mHorseName, name); }
|
||||
void setTotalTime(s64 time) { mTotalTime = time; }
|
||||
void setPlayerName(const char* i_name) { strcpy((char*)mPlayerName, i_name); }
|
||||
void setHorseName(const char* i_name) { strcpy((char*)mHorseName, i_name); }
|
||||
void setTotalTime(s64 i_time) { mTotalTime = i_time; }
|
||||
s64 getTotalTime() const { return mTotalTime; }
|
||||
|
||||
private:
|
||||
@@ -802,7 +802,7 @@ public:
|
||||
s32 isDungeonItem(int i_no) const;
|
||||
|
||||
u8 getKeyNum() { return mKeyNum; }
|
||||
void setKeyNum(u8 keyNum) { mKeyNum = keyNum; }
|
||||
void setKeyNum(u8 i_keyNum) { mKeyNum = i_keyNum; }
|
||||
void onDungeonItemMap() { onDungeonItem(MAP); }
|
||||
s32 isDungeonItemMap() const { return isDungeonItem(MAP); }
|
||||
void onDungeonItemCompass() { onDungeonItem(COMPASS); }
|
||||
@@ -884,7 +884,7 @@ STATIC_ASSERT(sizeof(dSv_memory2_c) == 8);
|
||||
|
||||
class dSv_danBit_c {
|
||||
public:
|
||||
bool init(s8 i_stage);
|
||||
bool init(s8 i_stageNo);
|
||||
void onSwitch(int i_no);
|
||||
void offSwitch(int i_no);
|
||||
BOOL isSwitch(int i_no) const;
|
||||
|
||||
Reference in New Issue
Block a user