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normalize header guards to {tu_name}_H_ (#87)
i previously had a bad habit of using double underscores in include guard macro names, which are implementation-reserved per the C++98 standard (see 17.4.3.1.2 Global names). Co-authored-by: Pheenoh <pheenoh@gmail.com>
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@@ -1,5 +1,5 @@
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#ifndef __M_DO_RESET_H__
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#define __M_DO_RESET_H__
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#ifndef M_DO_RESET_H_
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#define M_DO_RESET_H_
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#include "JSystem/JUtility/JUTXfb/JUTXfb.h"
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#include "dolphin/types.h"
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@@ -1,5 +1,5 @@
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#ifndef __M_DO_CONTROLLER_PAD_H_
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#define __M_DO_CONTROLLER_PAD_H_
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#ifndef M_DO_CONTROLLER_PAD_H_
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#define M_DO_CONTROLLER_PAD_H_
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#include "JSystem/JUtility/JUTGamePad/JUTGamePad.h"
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#include "SComponent/c_API_controller_pad.h"
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@@ -1,5 +1,5 @@
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#ifndef __M_DO_EXT_H_
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#define __M_DO_EXT_H_
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#ifndef M_DO_EXT_H_
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#define M_DO_EXT_H_
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#include "JSystem/J3DGraphAnimator/J3DAnimation.h"
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#include "JSystem/JKernel/JKRExpHeap/JKRExpHeap.h"
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@@ -1,5 +1,5 @@
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#ifndef __M_DO_GRAPHIC_H__
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#define __M_DO_GRAPHIC_H__
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#ifndef M_DO_GRAPHIC_H_
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#define M_DO_GRAPHIC_H_
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#include "global.h"
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@@ -1,5 +1,5 @@
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#ifndef __M_DO_MACHINE_H__
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#define __M_DO_MACHINE_H__
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#ifndef M_DO_MACHINE_H_
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#define M_DO_MACHINE_H_
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#include "global.h"
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