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more simple J2D/J3D funcs (#166)
* more simple J2D/J3D funcs * JPABaseShape constructor * fmt Co-authored-by: lepelog <25211966+lepelog@users.noreply.github.com>
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lepelog
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@@ -73,7 +73,7 @@ void J3DMaterialAnm::calc(J3DMaterial* pMat) const {
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for (u32 i = 0; i < ARRAY_SIZE(mTexMtxAnm); i++) {
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if (mTexMtxAnm[i].getAnmFlag()) {
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J3DTexMtx* texMtx = pMat->getTexGenBlock()->getTexMtx(i);
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mTexMtxAnm[i].calc(&texMtx->getTexMtxInfo().field_0x10);
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mTexMtxAnm[i].calc(&texMtx->getTexMtxInfo().mSRT);
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}
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}
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}
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