J3duclip, fop_actor_mng and related stuff (#131)

* J3DUClipper sinit

* sincosTable_ etc

* decompile JMATrigonometric sinit

* f_op_actor_mng

* move f_op_actor_mng and parts of mDo_ext

* J3DSys sinit

* f_op_scene_req

* failed matching attempt for decodeSZS__9JKRDecompFPUcPUcUlUl

* mX -> x

* fix mCull and fopAcM_prm_class members

* fix a few function parameters

* move missing NON_MATCHING

* remove some unneeded data

* turns out that data was not unused

* remove unused asm

* readd asm deleted by accident
This commit is contained in:
lepelog
2021-06-02 08:13:31 -04:00
committed by GitHub
parent e915df66c8
commit b728ec1ef5
121 changed files with 1367 additions and 3871 deletions
+8
View File
@@ -128,4 +128,12 @@ private:
/* 0x4 */ J3DAnmTransform* mAnmTransform;
}; // Size = 0x8
JKRSolidHeap* mDoExt_createSolidHeapFromGame(u32, u32);
void mDoExt_destroySolidHeap(JKRSolidHeap*);
u32 mDoExt_adjustSolidHeap(JKRSolidHeap*);
void mDoExt_restoreCurrentHeap();
JKRHeap* mDoExt_getGameHeap();
void mDoExt_destroySolidHeap(JKRSolidHeap*);
JKRHeap* mDoExt_setCurrentHeap(JKRHeap*);
#endif /* M_DO_M_DO_EXT_H */