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J3duclip, fop_actor_mng and related stuff (#131)
* J3DUClipper sinit * sincosTable_ etc * decompile JMATrigonometric sinit * f_op_actor_mng * move f_op_actor_mng and parts of mDo_ext * J3DSys sinit * f_op_scene_req * failed matching attempt for decodeSZS__9JKRDecompFPUcPUcUlUl * mX -> x * fix mCull and fopAcM_prm_class members * fix a few function parameters * move missing NON_MATCHING * remove some unneeded data * turns out that data was not unused * remove unused asm * readd asm deleted by accident
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@@ -1,6 +1,28 @@
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#ifndef J3DUCLIPPER_H
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#define J3DUCLIPPER_H
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#include "dolphin/mtx/vec.h"
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#include "dolphin/types.h"
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class J3DUClipper {
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public:
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J3DUClipper() { init(); }
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virtual ~J3DUClipper() {}
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/* 80273778 */ void init();
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/* 8027378C */ void calcViewFrustum();
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/* 802738FC */ u32 clip(f32 const (*)[4], Vec, f32) const;
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/* 80273A44 */ u32 clip(f32 const (*)[4], Vec*, Vec*) const;
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private:
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Vec _04;
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Vec _10;
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Vec _1C;
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Vec _28;
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u8 _34[0x4C - 0x34];
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f32 mFovY;
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f32 mAspect;
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f32 mNear;
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f32 mFar;
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};
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#endif /* J3DUCLIPPER_H */
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