project cleanup (#2895)

* some wii OS fixes

* remove old dol2asm comments

* remove dol2asm.h

* remove function address comments

* normalize ATTRIBUTE_ALIGN usage

* DECL_WEAK macro

* fix gcc attribute weak macro

* wrap more mwcc specific things in ifdefs

* fixes

* fix revo sdk version flags

* fixes
This commit is contained in:
TakaRikka
2025-11-30 15:23:42 -07:00
committed by GitHub
parent 434415337d
commit a6e76c0841
2375 changed files with 24683 additions and 71069 deletions
+42 -42
View File
@@ -29,17 +29,17 @@ public:
/* 0x4 */ WALL_H_DIRECT = 4,
};
/* 80075EAC */ dBgS_AcchCir();
/* 80075F14 */ void ClrWallHit();
/* 80075F40 */ void SetWallR(f32);
/* 80075F48 */ void CalcWallRR();
/* 80075F58 */ void SetWall(f32, f32);
/* 80075F80 */ void SetWallHDirect(f32);
dBgS_AcchCir();
void ClrWallHit();
void SetWallR(f32);
void CalcWallRR();
void SetWall(f32, f32);
void SetWallHDirect(f32);
#ifdef __dt__12dBgS_AcchCirFv_DEFINED
/* 80077414 */ virtual ~dBgS_AcchCir();
virtual ~dBgS_AcchCir();
#else
/* 80077414 */ virtual ~dBgS_AcchCir() {}
virtual ~dBgS_AcchCir() {}
#endif
f32 GetWallH() { return m_wall_h; }
@@ -84,37 +84,37 @@ public:
/* 0x800000 */ LINE_DOWN = (1 << 23),
};
/* 800760A0 */ dBgS_Acch();
/* 800761CC */ void Init();
/* 80076288 */ void Set(fopAc_ac_c*, int, dBgS_AcchCir*);
/* 80076248 */ void Set(cXyz*, cXyz*, fopAc_ac_c*, int, dBgS_AcchCir*, cXyz*, csXyz*, csXyz*);
/* 800762D8 */ void GroundCheckInit(dBgS&);
/* 80076350 */ void GroundCheck(dBgS&);
/* 8007654C */ void GroundRoofProc(dBgS&);
/* 80076624 */ void LineCheck(dBgS&);
/* 80076AAC */ void CrrPos(dBgS&);
/* 80076F84 */ f32 GetWallAllR();
/* 80076FC0 */ void SetWallCir();
/* 8007703C */ void CalcWallBmdCyl();
/* 80077114 */ void SetGroundUpY(f32);
/* 80077128 */ f32 GetWallAllLowH();
/* 80077178 */ f32 GetWallAllLowH_R();
/* 800771E4 */ f32 GetSpeedY();
/* 80077200 */ f32 GetWallAddY(Vec&);
/* 80077278 */ void SetNowActorInfo(int, void*, fpc_ProcID);
/* 80077288 */ void SetWallPolyIndex(int, int);
/* 800772E8 */ void CalcMovePosWork();
/* 8007732C */ void CalcWallRR();
/* 80077388 */ void SetMoveBGOnly();
/* 800773A4 */ void ClrMoveBGOnly();
/* 800773C0 */ void SetGndThinCellingOff();
/* 800773D0 */ void ClrGndThinCellingOff();
/* 800773E0 */ bool ChkGndThinCellingOff();
/* 800773EC */ void OnWallSort();
/* 800773FC */ bool ChkWallSort();
/* 80077408 */ bool ChkLineDown();
dBgS_Acch();
void Init();
void Set(fopAc_ac_c*, int, dBgS_AcchCir*);
void Set(cXyz*, cXyz*, fopAc_ac_c*, int, dBgS_AcchCir*, cXyz*, csXyz*, csXyz*);
void GroundCheckInit(dBgS&);
void GroundCheck(dBgS&);
void GroundRoofProc(dBgS&);
void LineCheck(dBgS&);
void CrrPos(dBgS&);
f32 GetWallAllR();
void SetWallCir();
void CalcWallBmdCyl();
void SetGroundUpY(f32);
f32 GetWallAllLowH();
f32 GetWallAllLowH_R();
f32 GetSpeedY();
f32 GetWallAddY(Vec&);
void SetNowActorInfo(int, void*, fpc_ProcID);
void SetWallPolyIndex(int, int);
void CalcMovePosWork();
void CalcWallRR();
void SetMoveBGOnly();
void ClrMoveBGOnly();
void SetGndThinCellingOff();
void ClrGndThinCellingOff();
bool ChkGndThinCellingOff();
void OnWallSort();
bool ChkWallSort();
bool ChkLineDown();
/* 80075F94 */ virtual ~dBgS_Acch();
virtual ~dBgS_Acch();
void DrawWall(dBgS&);
@@ -241,7 +241,7 @@ class dBgS_LinkAcch : public dBgS_Acch {
public:
dBgS_LinkAcch() { SetLink(); }
/* 80140F30 */ virtual ~dBgS_LinkAcch() {}
virtual ~dBgS_LinkAcch() {}
};
class dBgS_ObjAcch : public dBgS_Acch {
@@ -250,7 +250,7 @@ public:
SetObj();
}
/* 80BB336C */ virtual ~dBgS_ObjAcch() {}
virtual ~dBgS_ObjAcch() {}
}; // Size: 0x1D8
STATIC_ASSERT(sizeof(dBgS_ObjAcch) == 0x1D8);
@@ -261,7 +261,7 @@ public:
SetStatue();
}
/* 806646F8 */ virtual ~dBgS_StatueAcch() {}
virtual ~dBgS_StatueAcch() {}
};
class dBgS_BombAcch : public dBgS_Acch {
@@ -279,7 +279,7 @@ public:
SetHorse();
}
/* 80845274 */ virtual ~dBgS_HorseAcch() {}
virtual ~dBgS_HorseAcch() {}
};
#endif /* D_BG_D_BG_S_ACCH_H */