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d_a_e_fz work, doxygen revamp (#2127)
* initial freezard actor struct + setActionMode OK * daE_FZ_Draw * setReflectAngle * mBoundSoundset * daE_FZ_Execute & execute * demoDelete * daE_FZ_Delete & _delete * CreateHeap * useHeapInit * cc_set * mtx_set * action WIP * way_gake_check * executeRollMove * executeMove * draw WIP * executeDamage * checkpoint * create * checkpoint * daE_FZ_c::executeWait * checkpoint * daE_FZ_c::damage_check almost done * rm asm * rm headers * setup_profile WIP + doxygen update * fix merge issues * docs fix? * fix2 * doxygen updates * setup g_profile_E_FZ, profile setup script WIP * update github actions * update progress.md
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@@ -3,13 +3,16 @@
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#include "JSystem/J3DGraphLoader/J3DModelLoader.h"
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#include "dolphin/gx/GXAttr.h"
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#include "dolphin/mtx/vec.h"
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class J3DShape;
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class J3DShapeMtx;
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class J3DShapeDraw;
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struct ResNTAB;
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/**
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* @ingroup jsystem-j3d
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*
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*/
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struct J3DShapeInitData {
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/* 0x00 */ u8 mShapeMtxType;
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/* 0x02 */ u16 mMtxGroupNum;
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@@ -21,17 +24,29 @@ struct J3DShapeInitData {
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/* 0x1C */ Vec mMax;
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};
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/**
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* @ingroup jsystem-j3d
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*
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*/
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struct J3DShapeMtxInitData {
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/* 0x00 */ u16 mUseMtxIndex;
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/* 0x02 */ u16 mUseMtxCount;
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/* 0x04 */ u32 mFirstUseMtxIndex;
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};
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/**
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* @ingroup jsystem-j3d
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*
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*/
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struct J3DShapeDrawInitData {
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/* 0x00 */ u32 mDisplayListSize;
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/* 0x04 */ u32 mDisplayListIndex;
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};
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/**
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* @ingroup jsystem-j3d
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*
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*/
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struct J3DShapeFactory {
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/* 80337350 */ J3DShapeFactory(J3DShapeBlock const&);
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/* 80337400 */ J3DShape* create(int, u32, GXVtxDescList*);
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