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demangle data-symbols
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@@ -17,6 +17,8 @@ struct obj_fmobj_class {};
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struct mDoMtx_stack_c {
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/* 8000CD9C */ void transM(f32, f32, f32);
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static u8 now[48];
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};
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struct fopAc_ac_c {
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@@ -29,10 +31,10 @@ struct dSv_memBit_c {
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struct dKy_tevstr_c {};
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struct cXyz {};
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struct J3DModelData {};
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struct cXyz {};
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struct dScnKy_env_light_c {
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/* 801A37C4 */ void settingTevStruct(int, cXyz*, dKy_tevstr_c*);
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/* 801A4DA0 */ void setLightTevColorType_MAJI(J3DModelData*, dKy_tevstr_c*);
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@@ -114,7 +116,7 @@ extern "C" void _savegpr_29();
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extern "C" void _restgpr_29();
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extern "C" extern void* g_fopAc_Method[8];
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extern "C" extern void* g_fpcLf_Method[5 + 1 /* padding */];
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extern "C" extern u8 now__14mDoMtx_stack_c[48];
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extern "C" u8 now__14mDoMtx_stack_c[48];
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extern "C" extern u8 g_dComIfG_gameInfo[122384];
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extern "C" extern u8 g_env_light[4880];
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