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Z2AudioLib misc decomp (#75)
* Z2SoundHandles: decomp portions
* start decomping: Z2SpeechMgr2, Z2SoundHandles
* Z2SoundHandles::stopAllSounds(): ok
* Z2SoundHandles::getHandleUserData(): ok
* Z2SoundInfo: header
* Z2SoundObjBase::framework(): ok
* Z2SoundObjBase::Z2SoundObjBase(), Z2SoundObjBase::init(): ok
* Z2SoundObjBase::~Z2SoundObjBase(): ok
* Z2SoundObjBase::stopOK(): ok
* Z2SoundObjBase::stopOK, incomplete Z2SoundObjBase::dispose()
* clang-format
* Z2SoundObjBase::dispose(): ok
* JAISound::operator->(): null assert
* JAIAudience: stub
* Z2SoundObject::{init, deleteObject, isAlive}: ok
* Z2SeMgr: elaborate struct (and decl JAISoundHandles to support this)
* start subclassing Z2SoundObjBase; nonmatching Z2SoundObjSimple::init()
* Z2SeMGr::{incrCrowdSize, decrCrowdSize}: ok
* Z2MultiSeMgr::resetMultiSePos(): ok
* Z2WolfHowlMgr.h: decls
* Z2SoundStarter: move to decls and fix postprocess.py symbol pass
* Z2AudioArcLoader: decls
* Z2SoundObjMgr: ok some fns
- deleteEnemyAll()
- isTwilightBattle()
- setGhostEnemyState()
additionally elaborates parts of the Z2Creature hierarchy
* delete unused .s files and add tool to find them (only runs on linux)
* run clang-format
* postprocess.py: comment out debugging
* add python step to ok-check workflow
* address review comments
* address review comments
Co-authored-by: notyourav <65437533+notyourav@users.noreply.github.com>
Co-authored-by: Pheenoh <pheenoh@gmail.com>
Co-authored-by: notyourav <65437533+notyourav@users.noreply.github.com>
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co-authored by
Pheenoh
notyourav
parent
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commit
a072e71c33
@@ -10,7 +10,7 @@
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/* 802BE620 002BB560 38 04 AD 30 */ addi r0, r4, lbl_803CAD30@l
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/* 802BE624 002BB564 90 1E 00 10 */ stw r0, 0x10(r30)
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/* 802BE628 002BB568 38 80 00 00 */ li r4, 0
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/* 802BE62C 002BB56C 4B FF F9 1D */ bl Z2SoundObjBase_NS_dtor
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/* 802BE62C 002BB56C 4B FF F9 1D */ bl __dt__14Z2SoundObjBaseFv
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/* 802BE630 002BB570 7F E0 07 35 */ extsh. r0, r31
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/* 802BE634 002BB574 40 81 00 0C */ ble lbl_802BE640
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/* 802BE638 002BB578 7F C3 F3 78 */ mr r3, r30
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