d_menu_save / pane_class / rename some data (#205)

* work on fop actor / actor mng, daalink, d_a_obj_item

* d_a_title mostly decompiled

* daalink / d_event / JMessage / dmsg_out_font work

* msg_scrn_base / msg_scrn_boss

* some work on mDo machine, d_menu_save, d_tresure, and various

* remove asm

* progress

* finish d_menu_save / d_pane_class_alpha / d_pane_class / rename some data

* rename more data

* remove asm / progress

* match all of d_pane_class

* fixes / some dKankyo doc
This commit is contained in:
TakaRikka
2022-07-04 21:21:57 +02:00
committed by GitHub
parent b68cfbc0e6
commit 929c5cfa5a
572 changed files with 4755 additions and 8006 deletions
+7 -4
View File
@@ -57,8 +57,8 @@ private:
/* 0x14 */ dScnPly_env_debugHIO_c mDebug;
};
extern s8 struct_80451124;
extern s8 data_80451125; // sPauseTimer
extern s8 pauseTimer__9dScnPly_c;
extern s8 nextPauseTimer__9dScnPly_c; // sPauseTimer
class dScnPly_c : public scene_class {
public:
@@ -66,8 +66,11 @@ public:
/* 80259AC4 */ bool resetGame();
/* 80259BFC */ void offReset();
static bool isPause() { return struct_80451124 == 0; }
static void setPauseTimer(s8 time) { data_80451125 = time; }
static bool isPause() { return pauseTimer == 0; }
static void setPauseTimer(s8 time) { nextPauseTimer = time; }
static s8 pauseTimer;
static s8 nextPauseTimer;
/* 0x1CC */ mDoDvdThd_toMainRam_c* sceneCommand;
/* 0x1D0 */ mDoDvdThd_mountXArchive_c* field_0x1d0;