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m_Do cleanup, d_resource, drawlist stuff (#145)
* d_resource / some d_stage * setup dDlst_list_c / d_select_icon OK * JUTXfb / some JUTVideo + various * some J2D classes / JUTVideo/Fader attempts * bunch of m_Do cleanup + matches / f_ap_game OK * mDoLib_clipper::setup OK * most of d_meter_HIO OK * pane_class / kantera_icon_meter
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@@ -1,6 +1,18 @@
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#ifndef M_DO_M_DO_MACHINE_H
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#define M_DO_M_DO_MACHINE_H
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#include "JSystem/JUtility/JUTConsole.h"
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#include "JSystem/JUtility/JUTGamePad.h"
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#include "JSystem/JUtility/JUTVideo.h"
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#include "dolphin/types.h"
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#include "m_Do/m_Do_Reset.h"
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#include "m_Do/m_Do_main.h"
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void myHeapCheckRecursive(JKRHeap*);
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u8 mDoMch_IsProgressiveMode();
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bool exceptionReadPad(u32*, u32*);
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void exceptionRestart();
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void myExceptionCallback(u16, OSContext*, u32, u32);
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void my_SysPrintHeap(char const*, void*, u32);
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#endif /* M_DO_M_DO_MACHINE_H */
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