d_timer / d_bright_check done (#2034)

* d_bright_check mostly fixed

* d_timer done

* remove asm
This commit is contained in:
TakaRikka
2024-01-17 13:04:43 +02:00
committed by GitHub
parent b27b6b287c
commit 772a04851c
51 changed files with 1705 additions and 6121 deletions
+37 -14
View File
@@ -3,21 +3,44 @@
#include "d/com/d_com_inf_game.h"
// class dBrightCheck_c {
// public:
// /* 80192F10 */ dBrightCheck_c(JKRArchive*);
// /* 80192F98 */ ~dBrightCheck_c();
// /* 80193030 */ void screenSet();
// /* 801934D0 */ void _move();
// /* 80193508 */ void modeWait();
// /* 8019350C */ void modeMove();
// /* 80193594 */ void _draw();
class dMsgString_c;
// bool isEnd() { return mEnd; }
class dDlst_BrightCheck_c : public dDlst_base_c {
public:
/* 801935D0 */ virtual void draw();
/* 80193648 */ virtual ~dDlst_BrightCheck_c() {}
// void* vtable;
// /* 0x04 */ u8 field_0x4[0x15];
// /* 0x19 */ bool mEnd;
// };
/* 0x04 */ J2DScreen* Scr;
/* 0x08 */ u8 field_0x8[0xC - 0x8];
/* 0x0C */ dMsgString_c* mMsgString;
};
class dBrightCheck_c {
public:
enum Mode_e {
MODE_WAIT_e,
MODE_MOVE_e,
};
/* 80192F10 */ dBrightCheck_c(JKRArchive*);
/* 80192F98 */ virtual ~dBrightCheck_c();
// TODO: probably fake, probably going to break some other function
// need to figure out this weird vtable padding issue
virtual void dummy() = 0;
virtual void dummy2() = 0;
virtual void dummy3() = 0;
/* 80193030 */ void screenSet();
/* 801934D0 */ void _move();
/* 80193508 */ void modeWait();
/* 8019350C */ void modeMove();
/* 80193594 */ void _draw();
/* 0x04 */ JKRArchive* mArchive;
/* 0x08 */ dDlst_BrightCheck_c mBrightCheck;
/* 0x18 */ u8 mMode;
/* 0x19 */ u8 mCompleteCheck;
};
#endif /* D_D_BRIGHT_CHECK_H */