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d_a_npc / d_a_tag_mhint / d_a_grass work (#1916)
* some npc work / cleanup * tag_mhint / grass work * fix path / remove asm
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@@ -4,7 +4,8 @@
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#include "d/com/d_com_inf_game.h"
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#include "dolphin/types.h"
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struct dNpcLib_lookat_c {
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class dNpcLib_lookat_c {
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public:
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/* 80251314 */ dNpcLib_lookat_c();
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/* 8025140C */ void init(J3DModel*, int*, csXyz*, csXyz*);
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/* 80251534 */ void action(cXyz, cXyz, fopAc_ac_c*, f32 (*)[4], int);
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