attempt 2 at d_a_cow debug work (#3030)

* transfer cow progress

* fix symbol names

* Fix shield names

* typo

* remove predefined macro
This commit is contained in:
roeming
2026-01-12 22:17:09 +02:00
committed by GitHub
parent 24c08d322e
commit 6cc5e6fcca
4 changed files with 372 additions and 358 deletions
+4 -4
View File
@@ -106,7 +106,7 @@ public:
int calcRunAnime(int);
void setBck(int, u8, f32, f32);
u8 checkBck(int);
bool checkBck(int);
void setEffect();
bool isChaseCowGame();
void setCarryStatus();
@@ -181,7 +181,7 @@ public:
int Execute();
int CreateHeap();
static int createHeapCallBack(fopAc_ac_c*);
u8 initialize();
bool initialize();
int create();
int ctrlJoint(J3DJoint*, J3DModel*);
static int ctrlJointCallBack(J3DJoint*, int);
@@ -205,8 +205,8 @@ public:
void setNaderuFinish() { mFlags |= Flag_NaderuFinish; }
void setCrazyReadyDrawOn() { mFlags |= Flag_CrazyReadyDrawOn; }
bool getCowIn() { return mCowIn; }
int getNoNearCheckTimer() const { return mNoNearCheckTimer; }
u8 getCowIn() { return mCowIn; }
u8 getNoNearCheckTimer() { return mNoNearCheckTimer; }
private:
/* 0x568 */ u16 mFlags;