add missing class and clang-format

This commit is contained in:
unknown
2020-12-25 21:16:13 -05:00
244 changed files with 16175 additions and 15556 deletions
+10 -11
View File
@@ -326,7 +326,7 @@ enum Shields {
};
enum Armors {
HEROS_CLOTHES_FLAG
KOKIRI_CLOTHES_FLAG
};
enum DungeonItem {
@@ -352,16 +352,11 @@ class dSv_player_status_a_c {
u16 getRupeeMax(void) const;
int isMagicFlag(u8) const;
u16& getCurrentHealth() {
return mCurrentHealth;
}
void setWalletLV(u8 lv) {
mCurrentWallet = lv;
}
void setLanternOil(u16 amount) {
mMaxLanternOil = amount;
mCurrentLanternOil = amount;
}
u16& getCurrentHealth() { return mCurrentHealth; }
u8& getScent() { return mEquipment[3];}
void setWalletLV(u8 lv) { mCurrentWallet = lv;}
void setLanternOil(u16 amount) { mMaxLanternOil = amount; mCurrentLanternOil = amount; }
private:
u16 mMaxHealth;
@@ -541,6 +536,7 @@ class dSv_player_item_max_c {
u8 getBombNum(u8) const;
void setBowCapacity(u8 max) { mItemCapacities[0] = max; }
u8 getBowCapacity(){ return mItemCapacities[0];}
private:
u8 mItemCapacities[8];
@@ -921,6 +917,9 @@ class dSv_info_c {
void card_to_memory(char*, int);
void initdata_to_card(char*, int);
dSv_save_c& getSaveFile(){ return save_file; }
dSv_memory_c& getMemory(){ return memory; }
private:
dSv_save_c save_file;
dSv_memory_c memory;