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d_camera / m_Do_ext / d_particle + minor various wip (#210)
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@@ -32,6 +32,9 @@ static void dKy_set_vrboxkumocol_ratio(f32 ratio);
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void dKy_actor_addcol_set(s16 param_0, s16 param_1, s16 param_2, f32 param_3);
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void dKy_fog_startendz_set(f32 param_0, f32 param_1, f32 param_2);
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static void dKy_vrbox_addcol_set(s16 param_0, s16 param_1, s16 param_2, f32 param_3);
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void dKy_GxFog_set();
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static void GxFog_set();
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static void GxXFog_set();
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struct LIGHT_INFLUENCE {
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@@ -46,7 +49,7 @@ struct LIGHT_INFLUENCE {
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};
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struct WIND_INFLUENCE {
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/* 0x00 */ cXyz mPosition;
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/* 0x00 */ cXyz position;
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/* 0x0C */ cXyz mDirection;
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/* 0x18 */ f32 mRadius;
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/* 0x1C */ f32 mStrength;
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@@ -106,13 +109,13 @@ struct BOSS_LIGHT {
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/* 8019F438 */ ~BOSS_LIGHT();
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/* 8019F474 */ BOSS_LIGHT();
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/* 0x00 */ cXyz field_0x0;
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/* 0x0C */ int field_0xc;
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/* 0x10 */ int field_0x10;
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/* 0x14 */ int field_0x14;
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/* 0x18 */ int field_0x18;
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/* 0x1C */ int field_0x1c;
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/* 0x20 */ int field_0x20;
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/* 0x00 */ cXyz mPos;
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/* 0x0C */ GXColor mColor;
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/* 0x10 */ f32 field_0x10;
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/* 0x14 */ f32 field_0x14;
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/* 0x18 */ f32 field_0x18;
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/* 0x1C */ f32 field_0x1c;
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/* 0x20 */ f32 field_0x20;
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/* 0x24 */ u8 field_0x24;
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/* 0x25 */ u8 field_0x25;
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/* 0x26 */ u8 field_0x26;
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@@ -533,6 +536,10 @@ extern dScnKy_env_light_c g_env_light;
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STATIC_ASSERT(sizeof(dScnKy_env_light_c) == 4880);
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inline dScnKy_env_light_c* i_dKy_getEnvlight() {
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return &g_env_light;
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}
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BOOL dKy_darkworld_stage_check(char const*, int);
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BOOL dKy_withwarp_capture_check();
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bool dKy_darkworld_check();
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