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d_a_cow Equivalent (#2353)
* decompile d_a_cow * rescope enums to daCow_c class * apply suggestions by TakaRikka * fix JUT_ASSERT
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@@ -5,7 +5,7 @@ class fopAc_ac_c;
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class dComIfGoat_info_c {
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public:
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/* 0x0 */ fopAc_ac_c* field_0x0;
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/* 0x0 */ fopAc_ac_c* mThrowActor;
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};
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class dComIfAc_info_c {
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@@ -22,7 +22,11 @@ inline bool dComIfA_PauseCheck() {
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}
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inline fopAc_ac_c* dComIfGoat_GetThrow() {
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return g_dComIfGoat_gameInfo.field_0x0;
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return g_dComIfGoat_gameInfo.mThrowActor;
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}
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inline void dComIfGoat_SetThrow(fopAc_ac_c* actor) {
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g_dComIfGoat_gameInfo.mThrowActor = actor;
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}
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#endif /* D_COM_D_COM_INF_ACTOR_H */
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