__sinit_d_com_inf_game_cpp OK (#140)

* mass mng header

* d_cc_d start

* c_cc_d ok

* tmp commit

* almost, reordering of vtable functions

* progress

* more progress

* cleanup, still non matching

* mark all of d_cc_d as nonmatching to OK

* c_cc_s

* c_cc_s OK

* d_cc_mass_s OK

* cleanup

* gameinfo __sinit, not OK

* a bit of cleanup

* format

* remove asm

Co-authored-by: lepelog <lepelog@users.noreply.github.com>
This commit is contained in:
lepelog
2021-08-16 20:59:00 -04:00
committed by GitHub
co-authored by lepelog
parent 9765844d92
commit 38eca47ad5
114 changed files with 2085 additions and 5680 deletions
+4 -4
View File
@@ -26,11 +26,10 @@ public:
}; // actual size unknown!!!
#pragma pack(pop)
#pragma pack(push, 1)
class dDlst_window_c {
public:
dDlst_window_c(void);
~dDlst_window_c();
dDlst_window_c(void) {}
~dDlst_window_c() {}
/* 80051AC0 */ void setViewPort(f32, f32, f32, f32, f32, f32);
/* 80051ADC */ void setScissor(f32, f32, f32, f32);
@@ -47,7 +46,8 @@ private:
float scissor4;
int camera_id;
};
#pragma pack(pop)
STATIC_ASSERT(sizeof(dDlst_window_c) == 0x2C);
class dDlst_base_c {
public: