Clean up some fakematches, mostly around gameInfo loads (#2862)

This commit is contained in:
Max Roncace
2025-11-25 22:30:14 +02:00
committed by GitHub
parent 7ca9ef46db
commit 360bad3995
10 changed files with 12 additions and 16 deletions
-4
View File
@@ -93,10 +93,6 @@ void cM3d_CrawVec(const Vec&, const Vec&, Vec*);
inline bool cM3d_IsZero(f32 f) {
return fabsf(f) < G_CM3D_F_ABS_MIN;
}
// this is the inline cM3d_IsZero but inverted. Sometimes this will get a match where the regular cM3d_IsZero inline won't
inline bool cM3d_IsZero_inverted(f32 param_0) {
return !(fabsf(param_0) < G_CM3D_F_ABS_MIN);
}
inline f32 cM3d_LenSq(const Vec* a, const Vec* b) {
return VECSquareDistance(a, b);