d_a_obj_swLight OK (#2712)

* checkpoint

* d_a_obj_swLight OK

* fixup symbols and splits

* put static assert back

* fixes for taka
This commit is contained in:
Howard Luck
2025-09-28 17:35:50 -07:00
committed by GitHub
parent 9a97d89256
commit 143f19636b
8 changed files with 502 additions and 556 deletions
+1 -1
View File
@@ -2168,7 +2168,7 @@ config.libs = [
ActorRel(MatchingFor("GZ2E01", "GZ2P01", "GZ2J01"), "d_a_obj_swBallA"),
ActorRel(MatchingFor("GZ2E01", "GZ2P01", "GZ2J01"), "d_a_obj_swBallB"),
ActorRel(MatchingFor("GZ2E01", "GZ2P01", "GZ2J01"), "d_a_obj_swBallC"),
ActorRel(NonMatching, "d_a_obj_swLight"),
ActorRel(MatchingFor("GZ2E01", "GZ2P01", "GZ2J01"), "d_a_obj_swLight"),
ActorRel(NonMatching, "d_a_obj_swchain"),
ActorRel(Equivalent, "d_a_obj_swhang"), # vtable order
ActorRel(MatchingFor("GZ2E01", "GZ2P01", "GZ2J01"), "d_a_obj_sword"),