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tp/include/d/actor/d_a_obj_crystal.h
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#ifndef D_A_OBJ_CRYSTAL_H
#define D_A_OBJ_CRYSTAL_H
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#include "f_op/f_op_actor_mng.h"
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/**
* @ingroup actors-objects
* @class daObjCrystal_c
* @brief Crystal Switch
*
* @details
*
*/
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class daObjCrystal_c : public fopAc_ac_c {
public:
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void initBaseMtx();
void setBaseMtx();
int Create();
int CreateHeap();
int create();
int execute();
int draw();
int _delete();
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private:
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/* 0x568 */ request_of_phase_process_class mPhase;
/* 0x570 */ J3DModel* mpModel[2];
/* 0x578 */ JPABaseEmitter* mpEmitter;
/* 0x57C */ u16 mJointID;
};
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STATIC_ASSERT(sizeof(daObjCrystal_c) == 0x580);
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#endif /* D_A_OBJ_CRYSTAL_H */