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tp/include/d/d_bg_s_movebg_actor.h
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#ifndef D_BG_D_BG_S_MOVEBG_ACTOR_H
#define D_BG_D_BG_S_MOVEBG_ACTOR_H
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#include "f_op/f_op_actor.h"
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class dBgW;
typedef void (*MoveBGActor_SetFunc)(dBgW*, void*, cBgS_PolyInfo const&, bool, cXyz*, csXyz*,
csXyz*);
class dBgS_MoveBgActor : public fopAc_ac_c {
public:
/* 0x568 */ dBgW* mpBgW;
/* 0x56C */ Mtx mBgMtx;
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/* 80078624 */ dBgS_MoveBgActor();
/* 800786C8 */ int MoveBGCreateHeap();
/* 800787BC */ int MoveBGCreate(char const* i_arcName, int i_dzb_id,
MoveBGActor_SetFunc i_setFunc, u32 i_heapSize, Mtx* i_bgMtx);
/* 800788DC */ int MoveBGDelete();
/* 80078950 */ int MoveBGExecute();
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int MoveBGDraw() { return Draw(); }
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int MoveBGIsDelete() { return IsDelete(); }
/* 80078688 */ virtual int CreateHeap();
/* 80078690 */ virtual int Create();
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/* 80078698 */ virtual int Execute(Mtx**);
/* 800786A0 */ virtual int Draw();
/* 800786A8 */ virtual int Delete();
/* 800786B0 */ virtual int IsDelete();
/* 800786B8 */ virtual int ToFore();
/* 800786C0 */ virtual int ToBack();
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static const char* m_name;
static int m_dzb_id;
static MoveBGActor_SetFunc m_set_func;
};
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STATIC_ASSERT(sizeof(dBgS_MoveBgActor) == 0x5a0);
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#endif /* D_BG_D_BG_S_MOVEBG_ACTOR_H */