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tp/include/SComponent/c_m3d_g_lin.h
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#ifndef C_M3D_G_LIN_H_
#define C_M3D_G_LIN_H_
2021-01-07 02:04:53 +01:00
#include "SComponent/c_xyz.h"
#include "global.h"
class cM3dGLin {
public:
cM3dGLin(const cXyz&, const cXyz&);
void SetStartEnd(const cXyz&, const cXyz&);
void SetStartEnd(const Vec&, const Vec&);
void CalcPos(Vec*, float) const;
void SetEnd(const cXyz&);
};
#endif