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tp/tools/lcf.py
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"""
lcf.py
Generates the .lcf file used for the linker. This will auto force actives missing functions and data
and apply some fixes with makes it easier to decompile.
"""
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import importlib
import click
from libdol2asm import settings
import libelf
import libar
from pathlib import Path
import io
import sys
import os
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VERSION = "1.0"
# laod the symbol definition file for main.dol
sys.path.append('defs')
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def lcf_generate(output_path):
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""" Script for generating .lcf files """
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import module0
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# load symbols from compiled files
symbols = []
for archive in ARCHIVES:
symbols.extend(load_archive(archive))
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# load object files from the 'build/o_files', this way we need no list of
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# object files in the python code.
with open("build/o_files", 'r') as content_file:
o_files = content_file.read().strip().split(" ")
for o_file in o_files:
with open(o_file, 'rb') as file:
obj = libelf.load_object_from_file(None, o_file, file)
symbols.extend(get_symbols_from_object_file(obj))
# write the file
with output_path.open("w") as file:
file.write("MEMORY {\n")
file.write("\ttext: origin = 0x80003100\n")
file.write("}\n")
file.write("\n")
file.write("SECTIONS {\n")
file.write("\tGROUP:{\n")
for name, align in SECTIONS:
file.write("\t\t%s ALIGN(0x%X):{}\n" % (name, align))
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# strip .dead section
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file.write("\t\t/DISCARD/ : { *(.dead) }\n")
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file.write("\t} > text\n")
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file.write(
"\t_stack_addr = (_f_sbss2 + SIZEOF(.sbss2) + 65536 + 0x7) & ~0x7;\n")
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file.write("\t_stack_end = _f_sbss2 + SIZEOF(.sbss2);\n")
file.write("\t_db_stack_addr = (_stack_addr + 0x2000);\n")
file.write("\t_db_stack_end = _stack_addr;\n")
file.write("\t__ArenaLo = (_db_stack_addr + 0x1f) & ~0x1f;\n")
file.write("\t__ArenaHi = 0x81700000;\n")
file.write("\n")
file.write("\t/* missing symbols */\n")
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# improve decompilation workflow by making so that function
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# which, for what ever reason, cannot be named the same as
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# the expected name to work. This will happen for all symbols
# with weird characters.
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base_names = set(module0.SYMBOL_NAMES.keys())
main_names = set([sym.name for sym in symbols])
names = base_names - main_names
for name in names:
symbol = module0.SYMBOLS[module0.SYMBOL_NAMES[name]]
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if symbol['type'] == "StringBase": # @stringBase0 is handled below
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continue
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if symbol['type'] == "LinkerGenerated": # linker handles these symbols
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continue
file.write(f"\t\"{symbol['label']}\" = 0x{symbol['addr']:08X};\n")
file.write("\n")
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# @stringBase0 is generated by the compiler. The dol2asm is using a trick to
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# simulate the stringBase0 by creating another symbol (at the same location)
# that is used instead, as it is impossible to reference the "@stringBase0" (because of the @).
# So all references will be to the new symbol, thus the linker will think
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# that the @stringBase0 symbol is never used and strip it.
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file.write("\t/* @stringBase0 */\n")
for x in module0.SYMBOLS:
if x['type'] == "StringBase":
file.write("\t\"%s\" = 0x%08X;\n" % (x['label'], x['addr']))
file.write("}\n")
file.write("\n")
file.write("FORCEACTIVE {\n")
for f in FORCE_ACTIVE:
file.write("\t\"%s\"\n" % f)
file.write("\n")
file.write("\t/* unreferenced symbols */\n")
for x in module0.SYMBOLS:
k = x['label']
if x['type'] == "StringBase":
continue
require_force_active = False
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# if the symbol is not reachable from the __start add it as forceactive
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if not x['is_reachable'] or sum(x['r']) == 0:
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require_force_active = True
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if require_force_active:
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file.write(f"\t\"{x['label']}\"\n")
if not x['label'] in main_names:
file.write(f"\t\"{x['name']}\"\n")
for x in module0.SYMBOLS:
if x['type'] == "StringBase":
continue
if x['is_reachable']:
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if x['label'] != x['name']:
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file.write(f"\t\"{x['name']}\"\n")
for symbol in symbols:
if not symbol.name:
continue
if "__template" in symbol.name:
file.write("\t\"%s\"\n" % (symbol.name))
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file.write("\n")
file.write("}\n")
file.write("\n")
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def rel_lcf_generate(module_index, output_path):
module = importlib.import_module(f"module{module_index}")
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base = settings.REL_TEMP_LOCATION[module.LIBRARIES[0].split(
"/")[-1] + ".rel"]
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# load object files from the 'build/o_files', this way we need no list of
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# object files in the python code.
with open(f"build/M{module_index}_ofiles", 'r') as content_file:
all_files = content_file.read().strip().split(" ")
path = f"build/dolzel2/rel/{module.LIBRARIES[0]}"
archives = [
path
for path in all_files
if path.endswith(".a")
]
o_files = [
path
for path in all_files
if path.endswith(".o")
]
# load symbols from compiled files
symbols = []
for archive in archives:
symbols.extend(load_archive(archive))
for o_file in o_files:
with open(o_file, 'rb') as file:
obj = libelf.load_object_from_file(None, o_file, file)
symbols.extend(get_symbols_from_object_file(obj))
# write rel ldscript file
with output_path.open("w") as file:
file.write("SECTIONS {\n")
file.write(f"\t__rel_base = .;\n")
file.write("\tGROUP:{\n")
for name, align in REL_SECTIONS:
file.write(f"\t\t{name} :{{}}\n")
#file.write("\t\t/DISCARD/ : { *(.dead) }\n")
file.write("\t}\n")
file.write("\n")
file.write("\t/* missing symbols */\n")
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# improve decompilation workflow by making so that function
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# which, for what ever reason, cannot be named the same as
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# the expected name to work. This will happen for all symbols
# with weird characters.
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base_names = set(module.SYMBOL_NAMES.keys())
main_names = set([sym.name for sym in symbols])
names = base_names - main_names
for name in names:
symbol = module.SYMBOLS[module.SYMBOL_NAMES[name]]
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if symbol['type'] == "StringBase": # @stringBase0 is handled below
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continue
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if symbol['type'] == "LinkerGenerated": # linker handles these symbols
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continue
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file.write(
f"\t\"{symbol['label']}\" = __rel_base + 0x{symbol['addr'] - base:08X}; /* 0x{symbol['addr']:08X} */\n")
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file.write("\n")
file.write("}\n")
file.write("\n")
file.write("FORCEACTIVE {\n")
file.write("\t_prolog\n")
file.write("\t_epilog\n")
file.write("\t_unresolved\n")
file.write("\n")
file.write("\t/* unreferenced symbols */\n")
for x in module.SYMBOLS:
k = x['label']
if x['type'] == "StringBase":
continue
require_force_active = False
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# if the symbol is not reachable from the __start add it as forceactive
if not x['is_reachable'] and not x['static']:
require_force_active = True
if require_force_active:
file.write(f"\t\"{x['label']}\"\n")
if not x['label'] in main_names:
file.write(f"\t\"{x['name']}\"\n")
for x in module.SYMBOLS:
if x['type'] == "StringBase":
continue
if x['is_reachable']:
if x['label'] != x['name'] and x['name']:
file.write(f"\t\"{x['name']}\"\n")
for symbol in symbols:
if not symbol.name:
continue
if "__template" in symbol.name:
file.write("\t\"%s\"\n" % (symbol.name))
file.write("\n")
file.write("}\n")
file.write("\n")
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def get_symbols_from_object_file(obj):
symbols = []
for sym in obj.symbols:
if not isinstance(sym, libelf.OffsetSymbol):
continue
symbols.append(sym)
return symbols
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def load_archive(ar_path):
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symbols = []
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print(ar_path)
archive = libar.read(ar_path)
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for path, data in archive.files:
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obj = libelf.load_object_from_file(None, path, io.BytesIO(data))
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symbols.extend(get_symbols_from_object_file(obj))
return symbols
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SECTIONS = [
(".init", 0x20),
("extab_", 0x20),
("extabindex_", 0x20),
(".text", 0x20),
(".ctors", 0x20),
(".dtors", 0x20),
(".rodata", 0x20),
(".data", 0x20),
(".bss", 0x20),
(".sdata", 0x20),
(".sbss", 0x20),
(".sdata2", 0x20),
(".sbss2", 0x20),
(".stack", 0x100),
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#(".dead", 0x100),
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]
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REL_SECTIONS = [
(".init", 0x4),
(".text", 0x4),
(".ctors", 0x4),
(".dtors", 0x4),
(".rodata", 0x4),
(".data", 0x8),
(".bss", 0x8),
(".dead", 0x8),
]
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# custom force actives
FORCE_ACTIVE = []
ARCHIVES = [
"build/dolzel2/libSComponent.a",
"build/dolzel2/libSStandard.a",
"build/dolzel2/libJFramework.a",
"build/dolzel2/libJ3DU.a",
"build/dolzel2/libJParticle.a",
"build/dolzel2/libJStage.a",
"build/dolzel2/libJStudio.a",
"build/dolzel2/libJStudio_JStage.a",
"build/dolzel2/libJStudio_JAudio2.a",
"build/dolzel2/libJStudio_JParticle.a",
"build/dolzel2/libJAudio2.a",
"build/dolzel2/libJMessage.a",
"build/dolzel2/libZ2AudioLib.a",
"build/dolzel2/libgf.a",
"build/dolzel2/libJKernel.a",
"build/dolzel2/libJSupport.a",
"build/dolzel2/libJGadget.a",
"build/dolzel2/libJUtility.a",
"build/dolzel2/libJ2DGraph.a",
"build/dolzel2/libJ3DGraphBase.a",
"build/dolzel2/libJ3DGraphAnimator.a",
"build/dolzel2/libJ3DGraphLoader.a",
"build/dolzel2/libJMath.a",
"build/dolzel2/libbase.a",
"build/dolzel2/libos.a",
"build/dolzel2/libexi.a",
"build/dolzel2/libsi.a",
"build/dolzel2/libdb.a",
"build/dolzel2/libmtx.a",
"build/dolzel2/libdvd.a",
"build/dolzel2/libvi.a",
"build/dolzel2/libpad.a",
"build/dolzel2/libai.a",
"build/dolzel2/libar.a",
"build/dolzel2/libdsp.a",
"build/dolzel2/libcard.a",
"build/dolzel2/libgx.a",
"build/dolzel2/libgd.a",
"build/dolzel2/libRuntime.PPCEABI.H.a",
"build/dolzel2/libMSL_C.PPCEABI.bare.H.a",
"build/dolzel2/libTRK_MINNOW_DOLPHIN.a",
"build/dolzel2/libamcstubs.a",
"build/dolzel2/libodemuexi2.a",
"build/dolzel2/libodenotstub.a",
]
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class PathPath(click.Path):
def convert(self, value, param, ctx):
return Path(super().convert(value, param, ctx))
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@click.group()
@click.version_option(VERSION)
def lcf():
pass
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@lcf.command(name="dol")
@click.option('--output', '-o', 'output_path', required=False, type=PathPath(file_okay=True, dir_okay=False), default="build/dolzel2/ldscript.lcf")
def dol(output_path):
lcf_generate(output_path)
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@lcf.command(name="rel")
@click.option('--output', '-o', 'output_path', required=False, type=PathPath(file_okay=True, dir_okay=False), default="build/dolzel2/ldscript.lcf")
@click.argument('module', metavar="<MODULE>", nargs=1)
def rel(output_path, module):
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rel_lcf_generate(module, output_path)
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if __name__ == "__main__":
lcf()