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tp/include/d/actor/d_a_obj_roten.h
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#ifndef D_A_OBJ_ROTEN_H
#define D_A_OBJ_ROTEN_H
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#include "d/d_bg_s_movebg_actor.h"
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#include "f_op/f_op_actor_mng.h"
/**
* @ingroup actors-objects
* @class daObj_Roten_c
* @brief Goron Child Stall
*
* @details
*
*/
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class daObj_Roten_c : public dBgS_MoveBgActor {
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public:
/* 80CC0B58 */ void initBaseMtx();
/* 80CC0B94 */ void setBaseMtx();
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/* 80CC0C20 */ int Create();
/* 80CC0EC4 */ int CreateHeap();
/* 80CC0F40 */ int create();
/* 80CC1038 */ int Execute(Mtx**);
/* 80CC1138 */ int Draw();
/* 80CC1254 */ int Delete();
/* 80CC12E4 */ char* getResName();
/* 80CC1388 */ virtual ~daObj_Roten_c();
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private:
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/* 0x5A0 */ request_of_phase_process_class mPhase;
/* 0x5A8 */ J3DModel* mModel;
/* 0x5AC */ JPABaseEmitter* mEmitters[2];
/* 0x5B4 */ f32 mBossLightRefDist;
/* 0x5B8 */ cXyz mParticlePos;
/* 0x5C4 */ bool mWithinTime;
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};
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STATIC_ASSERT(sizeof(daObj_Roten_c) == 0x5c8);
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#endif /* D_A_OBJ_ROTEN_H */