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tp/include/d/d_jnt_col.h
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#ifndef D_D_JNT_COL_H
#define D_D_JNT_COL_H
#include "JSystem/J3DGraphAnimator/J3DModel.h"
#include "SSystem/SComponent/c_m3d_g_lin.h"
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#include "dolphin/types.h"
#include "f_op/f_op_actor.h"
class dJntColData_c {
public:
u8 field_0x0;
s8 mType;
u8 field_0x2[0xC - 0x2];
};
class dJntCol_c {
public:
/* 80035C8C */ dJntCol_c();
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/* 80035CA0 */ int init(fopAc_ac_c*, dJntColData_c const*, J3DModel*, int);
/* 80035CC8 */ void setNowLine(cM3dGLin*, cXyz const*, csXyz const*, cXyz*);
/* 80035DC8 */ void searchNearPos(cM3dGLin const*, cXyz const*, cXyz*, int) const;
/* 80036AEC */ void getArrowOffsetPosAndAngle(cXyz const*, csXyz const*, cXyz*, cXyz*) const;
/* 80036C44 */ int getHitmarkPosAndAngle(cXyz const*, csXyz const*, cXyz*, csXyz*, int) const;
/* 80036FA8 */ void setArrowPosAndAngle(cXyz const*, cXyz const*, int, cXyz*, csXyz*);
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bool checkPassNum(int bit) { return field_0xc & (1 << bit); }
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void onPassNum(int num) { field_0xc |= (1 << num); }
void offPassNum(int num) { field_0xc &= ~(1 << num); }
bool checkShieldType(int i) { return getType(i) == 3; }
s8 getType(int i) { return mData[i].mType; }
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/* 0x00 */ dJntColData_c* mData;
/* 0x04 */ J3DModel* mModel;
/* 0x08 */ int field_0x8;
/* 0x0C */ int field_0xc;
};
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#endif /* D_D_JNT_COL_H */