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tp/include/d/actor/d_a_e_tk.h
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#ifndef D_A_E_TK_H
#define D_A_E_TK_H
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#include "f_op/f_op_actor_mng.h"
/**
* @ingroup actors-enemies
* @class e_tk_class
* @brief Water Toadpoli
*
* @details
*
*/
class e_tk_class : public fopEn_enemy_c {
private:
/* 0x5ac */ u8 field_0x5ac[0xa64 - 0x5ac];
};
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STATIC_ASSERT(sizeof(e_tk_class) == 0xa64);
class daE_TK_HIO_c {
/* 807B81EC */ daE_TK_HIO_c();
/* 807BA1C4 */ ~daE_TK_HIO_c();
};
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#endif /* D_A_E_TK_H */