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tp/include/d/d_error_msg.h
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#ifndef D_D_ERROR_MSG_H
#define D_D_ERROR_MSG_H
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#include "d/d_com_inf_game.h"
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struct dShutdownErrorMsg_c {
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static bool execute();
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};
struct dDvdErrorMsg_c {
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static void draw(s32);
static u8 execute();
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};
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#if !PLATFORM_GCN
struct dConnectErrorMsg_c {
static void disable();
};
#endif
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#endif /* D_D_ERROR_MSG_H */