Files
2024-05-12 16:04:01 -04:00

119 lines
2.6 KiB
C++

#ifndef DECOMP_COMMON_TYPES_H
#define DECOMP_COMMON_TYPES_H
#define MAX(x, y) ((x) > (y) ? (x) : (y))
#define MIN(x, y) ((x) < (y) ? (x) : (y))
#define CLAMP(low, high, x) ((x) > (high) ? (high) : ((x) < (low) ? (low) : (x)))
#define ROUND_UP(x, align) (((x) + (align)-1) & (-(align)))
#define ROUND_UP_PTR(x, align) ((void *)((((u32)(x)) + (align)-1) & (~((align)-1))))
#define ROUND_DOWN(x, align) ((x) & (-(align)))
#define ROUND_DOWN_PTR(x, align) ((void *)(((u32)(x)) & (~((align)-1))))
#define ARRAY_LENGTH(x) (sizeof((x)) / sizeof((x)[0]))
#define CLEAR_PATH(x) __memclr((x), sizeof((x)))
#define ALIGN(x) __attribute__((aligned(x)))
#define DECL_SECTION(x) __declspec(section x)
#define DECL_WEAK __declspec(weak)
#define DONT_INLINE __attribute__((never_inline))
// Codewarrior tricks for matching decomp
// (Functions are given prototypes for -requireprotos)
#ifdef __MWERKS__
// Force BSS order
#define CW_FORCE_BSS(module, ...) \
void fake_function(...); \
void FORCE_BSS##module##x(void); \
void FORCE_BSS##module##x(void) { \
fake_function(__VA_ARGS__); \
}
// Force strings into pool
#define CW_FORCE_STRINGS(module, ...) \
void fake_function(...); \
void FORCE_STRINGS##module(void); \
void FORCE_STRINGS##module(void) { \
fake_function(__VA_ARGS__); \
}
#else
#define CW_FORCE_BSS(module, ...)
#define CW_FORCE_STRINGS(module, ...)
#endif
#include <decomp.h>
// For VSCode
#ifdef __INTELLISENSE__
#define asm
#define __attribute__(x)
#define __declspec(x)
#endif
typedef signed char s8;
typedef signed short s16;
typedef signed long s32;
typedef signed long long s64;
typedef unsigned char u8;
typedef unsigned short u16;
typedef unsigned long u32;
typedef unsigned long long u64;
typedef float f32;
typedef double f64;
typedef int UNKWORD;
typedef void UNKTYPE;
enum { FALSE, TRUE };
typedef int BOOL;
#ifdef __CWCC__
typedef unsigned long size_t;
#endif
typedef u8 undefined1;
typedef u16 undefined2;
typedef u32 undefined4;
typedef volatile u8 vu8;
typedef volatile u16 vu16;
typedef volatile u32 vu32;
typedef volatile u64 vu64;
typedef volatile s8 vs8;
typedef volatile s16 vs16;
typedef volatile s32 vs32;
typedef volatile s64 vs64;
typedef volatile f32 vf32;
typedef volatile f64 vf64;
// Necesary for CW
#if __cplusplus < 201103L && !defined(_WIN32)
#define override
#define noexcept
#define nullptr NULL
#endif
#ifndef NULL
#define NULL 0
#endif
#define nullptr NULL
// taken from mkw
#ifdef __cplusplus
#define restrict
class NonCopyable {
public:
inline NonCopyable() {}
private:
inline NonCopyable(const NonCopyable &) {}
};
#endif
#endif