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74e69e9c7e
* Rename stcoli functions * Add gen_compile_commands.py script * Add shebang * gen_compile_commands: pretend to be GCC * Separately compilable game headers * Separately compilable system dolphin headers * Remove stcoli changes from this PR * Fix EOF newlines
19 lines
721 B
C
19 lines
721 B
C
#ifndef _DOLPHIN_GXTEXTURE_H_
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#define _DOLPHIN_GXTEXTURE_H_
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#include <dolphin/GXEnum.h>
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#include <dolphin/GXStruct.h>
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void GXInitTexObj(GXTexObj *obj, void *image_ptr, u16 width, u16 height,
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GXTexFmt format, GXTexWrapMode wrap_s, GXTexWrapMode wrap_t, GXBool mipmap);
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void GXInitTexObjLOD(GXTexObj *obj, GXTexFilter min_filt, GXTexFilter mag_filt,
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f32 min_lod, f32 max_lod, f32 lod_bias, GXBool bias_clamp,
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GXBool do_edge_lod, GXAnisotropy max_aniso );
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void GXLoadTexObj(GXTexObj *obj, GXTexMapID id);
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u32 GXGetTexBufferSize(u16 width, u16 height, u32 format, GXBool mipmap,
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u8 max_lod);
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void GXInvalidateTexAll(void);
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void GXInitTexObjWrapMode(GXTexObj *obj, GXTexWrapMode s, GXTexWrapMode t);
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#endif
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