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rust-sdl2/sdl2_sys/fn.SDL_UpdateTexture.html
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `SDL_UpdateTexture` fn in crate `sdl2_sys`."><meta name="keywords" content="rust, rustlang, rust-lang, SDL_UpdateTexture"><title>sdl2_sys::SDL_UpdateTexture - Rust</title><link rel="stylesheet" type="text/css" href="../normalize.css"><link rel="stylesheet" type="text/css" href="../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../dark.css"><link rel="stylesheet" type="text/css" href="../light.css" id="themeStyle"><script src="../storage.js"></script><noscript><link rel="stylesheet" href="../noscript.css"></noscript><link rel="shortcut icon" href="../favicon.ico"><style type="text/css">#crate-search{background-image:url("../down-arrow.svg");}</style></head><body class="rustdoc fn"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu">&#9776;</div><a href='../sdl2_sys/index.html'><div class='logo-container'><img src='../rust-logo.png' alt='logo'></div></a><div class="sidebar-elems"><p class='location'><a href='index.html'>sdl2_sys</a></p><script>window.sidebarCurrent = {name: 'SDL_UpdateTexture', ty: 'fn', relpath: ''};</script><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!"><img src="../brush.svg" width="18" alt="Pick another theme!"></button><div id="theme-choices"></div></div><script src="../theme.js"></script><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press S to search, ? for more options…" type="search"></div><a id="settings-menu" href="../settings.html"><img src="../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class='fqn'><span class='out-of-band'><span id='render-detail'><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class='inner'>&#x2212;</span>]</a></span><a class='srclink' href='../src/sdl2_sys/Users/travis/build/Rust-SDL2/rust-sdl2/target/debug/build/sdl2-sys-f32779682524d647/out/sdl_bindings.rs.html#16615-16620' title='goto source code'>[src]</a></span><span class='in-band'>Function <a href='index.html'>sdl2_sys</a>::<wbr><a class="fn" href=''>SDL_UpdateTexture</a></span></h1><pre class='rust fn'>pub unsafe extern &quot;C&quot; fn SDL_UpdateTexture(<br>&nbsp;&nbsp;&nbsp;&nbsp;texture: *mut <a class="struct" href="../sdl2_sys/struct.SDL_Texture.html" title="struct sdl2_sys::SDL_Texture">SDL_Texture</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;rect: *const <a class="struct" href="../sdl2_sys/struct.SDL_Rect.html" title="struct sdl2_sys::SDL_Rect">SDL_Rect</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;pixels: *const <a class="enum" href="https://doc.rust-lang.org/nightly/core/ffi/enum.c_void.html" title="enum core::ffi::c_void">c_void</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;pitch: <a class="type" href="../libc/unix/type.c_int.html" title="type libc::unix::c_int">c_int</a><br>) -&gt; <a class="type" href="../libc/unix/type.c_int.html" title="type libc::unix::c_int">c_int</a></pre><div class='docblock'><p>\brief Update the given texture rectangle with new pixel data.</p>
<p>\param texture The texture to update
\param rect A pointer to the rectangle of pixels to update, or NULL to
update the entire texture.
\param pixels The raw pixel data in the format of the texture.
\param pitch The number of bytes in a row of pixel data, including padding between lines.</p>
<p>The pixel data must be in the format of the texture. The pixel format can be
queried with SDL_QueryTexture.</p>
<p>\return 0 on success, or -1 if the texture is not valid.</p>
<p>\note This is a fairly slow function.</p>
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