From 3d4de9af1b91a5e800646e91ceb0aa4347f3b228 Mon Sep 17 00:00:00 2001 From: Tony Aldridge Date: Thu, 3 Sep 2015 14:10:37 +0100 Subject: [PATCH] Corrected rookie mistake. Doh --- examples/game_controller.rs | 2 +- examples/joystick.rs | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/examples/game_controller.rs b/examples/game_controller.rs index a2e81216..ba456075 100644 --- a/examples/game_controller.rs +++ b/examples/game_controller.rs @@ -53,7 +53,7 @@ fn main() { // [-32768, 32767]. Let's simulate a very rough dead // zone to ignore spurious events. let dead_zone = 10000; - if val.abs() > dead_zone || val.abs() < -dead_zone { + if val > dead_zone || val < -dead_zone { println!("Axis {:?} moved to {}", axis, val); } } diff --git a/examples/joystick.rs b/examples/joystick.rs index 3a3bef03..41f89f77 100644 --- a/examples/joystick.rs +++ b/examples/joystick.rs @@ -40,7 +40,7 @@ fn main() { // [-32768, 32767]. Let's simulate a very rough dead // zone to ignore spurious events. let dead_zone = 10000; - if val.abs() > dead_zone || val.abs() < -dead_zone { + if val > dead_zone || val < -dead_zone { println!("Axis {} moved to {}", axis_idx, val); } }