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24 lines
419 B
C++
24 lines
419 B
C++
#ifndef _SYS_CREATETRIANGLEARG_H
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#define _SYS_CREATETRIANGLEARG_H
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#include "Vector3.h"
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#include "Sys/Sphere.h"
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namespace Sys {
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struct CreateTriangleArg {
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CreateTriangleArg()
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: mScale(0.1f)
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, mScaleLimit(0.5f)
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{
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}
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Sphere mBoundingSphere; // _00
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f32 mScale; // _10
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f32 mScaleLimit; // _14
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Vector3f* mVertices; // _18
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int mCount; // _1C
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};
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} // namespace Sys
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#endif
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