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2024-05-28 22:01:42 -06:00

24 lines
419 B
C++

#ifndef _SYS_CREATETRIANGLEARG_H
#define _SYS_CREATETRIANGLEARG_H
#include "Vector3.h"
#include "Sys/Sphere.h"
namespace Sys {
struct CreateTriangleArg {
CreateTriangleArg()
: mScale(0.1f)
, mScaleLimit(0.5f)
{
}
Sphere mBoundingSphere; // _00
f32 mScale; // _10
f32 mScaleLimit; // _14
Vector3f* mVertices; // _18
int mCount; // _1C
};
} // namespace Sys
#endif