Files
ph/include/Save/AdventureFlags.hpp
Yanis cf8f5a80b1 Decompile more of AdventureFlags.cpp (#118)
* fix flags getters and associated relocs

* explicit ARM and improve existing matches

* match CopyTo

* document a bit the flag system and progress on unmatched functions

* remaining bottom functions

* func_ov00_02097810 params and name fix

* fix build issues

* move flag base definition to its own file

* document item flags

---------

Co-authored-by: Yanis002 <Yanis002@users.noreply.github.com>
Co-authored-by: Aetias <aetias@outlook.com>
2025-07-22 16:17:02 +02:00

222 lines
6.9 KiB
C++

#pragma once
#include "flags.h"
#include "global.h"
#include "types.h"
#include "Cutscene/CutsceneHandler.hpp"
#include "Render/FadeControl.hpp"
#include "System/SysNew.hpp"
typedef u32 AdventureFlag;
enum AdventureFlag_ {
/* 0x0009 */ AdventureFlag_SWSeaChart = FLAG(0, 9),
/* 0x000A */ AdventureFlag_NWSeaChart = FLAG(0, 10),
/* 0x000B */ AdventureFlag_SESeaChart = FLAG(0, 11),
/* 0x000C */ AdventureFlag_NESeaChart = FLAG(0, 12),
/* 0x0013 */ AdventureFlag_Hourglass = FLAG(0, 19),
/* 0x0016 */ AdventureFlag_SunKey = FLAG(0, 22),
/* 0x0017 */ AdventureFlag_Unk_23 = FLAG(0, 23),
/* 0x001D */ AdventureFlag_Unk_29 = FLAG(0, 29),
/* 0x001E */ AdventureFlag_Unk_30 = FLAG(0, 30),
/* 0x001F */ AdventureFlag_Unk_31 = FLAG(0, 31),
/* 0x002B */ AdventureFlag_FishingRod = FLAG(1, 11),
/* 0x0030 */ AdventureFlag_Cannon = FLAG(1, 16),
/* 0x0033 */ AdventureFlag_RegalNecklace = FLAG(1, 19),
/* 0x007A */ AdventureFlag_CourageCrest = FLAG(3, 26),
/* 0x007D */ AdventureFlag_Azurine = FLAG(3, 29),
/* 0x007E */ AdventureFlag_Crimsonine = FLAG(3, 30),
/* 0x007F */ AdventureFlag_Aquanine = FLAG(3, 31),
/* 0x0080 */ AdventureFlag_Unk_128 = FLAG(4, 0),
/* 0x008C */ AdventureFlag_SalvageArm = FLAG(4, 12),
/* 0x00A2 */ AdvantureFlag_HerosNewClothes = FLAG(5, 2),
/* 0x00A3 */ AdvantureFlag_Kaleidoscope = FLAG(5, 3),
/* 0x00A4 */ AdventureFlag_GuardNotebook = FLAG(5, 4),
/* 0x00A7 */ AdventureFlag_WoodHeart = FLAG(5, 7),
/* 0x00B6 */ AdventureFlag_SpawnFinalPhantoms = FLAG(5, 22),
/* 0x0126 */ AdventureFlag_ReceivedGoldenChimney = FLAG(9, 6),
/* 0x0127 */ AdventureFlag_ReceivedGoldenHandrail = FLAG(9, 7),
/* 0x0128 */ AdventureFlag_ReceivedGoldenCannon = FLAG(9, 8),
/* 0x0129 */ AdventureFlag_ReceivedGoldenHull = FLAG(9, 9),
/* 0x0137 */ AdventureFlag_FrogGlyph_MercayIsland = FLAG(9, 23),
/* 0x0138 */ AdventureFlag_FrogGlyph_MolidaIsland = FLAG(9, 24),
/* 0x0139 */ AdventureFlag_FrogGlyph_BannanIsland = FLAG(9, 25),
/* 0x013A */ AdventureFlag_FrogGlyph_DeeEssIsland = FLAG(9, 26),
/* 0x013B */ AdventureFlag_FrogGlyph_IsleOfFrost = FLAG(9, 27),
/* 0x013C */ AdventureFlag_FrogGlyph_NorthEast = FLAG(9, 28),
/* 0x0187 */ AdventureFlag_COUNT = FLAG(12, 7),
};
struct UnkStruct_027e0d38_UnkC {
/* 00 */ unk32 mUnk_00;
s32 func_ov000_020a5e9c(void);
};
class UnkStruct_02082348_04 {
public:
/* 00 */ unk32 mUnk_00;
/* 00 */ unk32 mUnk_04;
/* 00 */ unk32 mUnk_08;
/* 0c */ unk16 mUnk_0c;
/* 0e */ u8 mUnk_0e;
/* 0f */ u8 mUnk_0f;
/* 10 */ u8 mUnk_10;
/* 11 */ u8 mUnk_11;
/* 12 */ u8 mUnk_12;
/* 13 */ u8 mUnk_13;
/* 14 */
};
struct FlagsUnk2 {
/* 00 */ UnkStruct_027e0d38_UnkC mUnk_00;
/* 04 */ UnkStruct_02082348_04 mUnk_04;
/* 18 */
~FlagsUnk2();
void func_ov000_02078bf0(FlagsUnk2 *param_2);
void func_ov004_02100ae0();
};
struct FlagsUnk {
/* 00 */ FlagsUnk2 mUnk_00;
/* 18 */ FlagsUnk2 mUnk_18;
/* 30 */ unk32 mUnk_30;
/* 34 */ unk32 mUnk_34;
/* 38 */ unk32 mUnk_38;
/* 3c */ unk16 mUnk_3c;
/* 3e */ unk16 mUnk_3e;
/* 40 */ u16 mUnk_40;
/* 42 */ u16 mUnk_42;
/* 44 */ unk32 mUnk_44;
/* 48 */ u8 mUnk_48;
/* 49 */ u8 mUnk_49;
/* 4a */ u8 mUnk_4a;
/* 4b */ unk8 mUnk_4b;
/* 4c */
~FlagsUnk();
};
struct FlagsData {
/* 00 */ u32 data[16];
/* 40 */
};
struct astruct_23 {
/* 00 */ unk32 mUnk_00;
/* 04 */ unk32 mUnk_04;
/* 08 */ unk32 mUnk_08;
/* 0c */ unk32 mUnk_0c;
/* 10 */ unk32 mUnk_10;
/* 14 */ unk8 mUnk_14;
/* 15 */ unk8 mUnk_15;
/* 16 */ bool mUnk_16;
/* 17 */ unk8 mUnk_17;
/* 18 */ unk8 mUnk_18;
/* 19 */ unk8 mUnk_19;
/* 1a */ unk16 mUnk_1a;
/* 1c */ unk16 mUnk_1c;
/* 1e */ unk8 mUnk_1e;
/* 1f */ unk8 mUnk_1f;
/* 20 */ unk8 mUnk_20[0x94 - 0x20];
/* 94 */ unk32 mUnk_94;
/* 98 */ unk16 mUnk_98;
/* 9a */ unk16 mUnk_9a;
/* 9c */ unk16 mUnk_9c;
/* 9e */ unk8 mUnk_9e;
/* 9f */ unk8 mUnk_9f;
/* a0 */ unk32 mUnk_a0;
/* a4 */ unk32 mUnk_a4;
/* a8 */ unk32 mUnk_a8;
/* ac */ unk32 mUnk_ac;
/* b0 */
astruct_23();
~astruct_23();
};
struct AdventureFlags_44 {
void func_ov000_02099024();
bool func_ov000_02098c48(s32 param1);
bool func_ov000_02098c68();
bool func_ov000_02098d20();
bool func_ov000_02098fa4(s32 param1);
bool func_ov000_020990a4(astruct_23 *param1);
s32 func_ov000_0209907c();
};
class AdventureFlags : public SysObject {
public:
/* 00 */ FlagsData mFlags;
/* 40 */ CutsceneHandler *mCutsceneHandler;
/* 44 */ AdventureFlags_44 *mUnk_44;
/* 48 */
static bool Exists();
void CopyTo(FlagsData *flags);
void func_ov00_02097674();
s32 func_ov00_02097684(unk32 param1, unk32 param2, void **param3);
void Load();
void func_ov00_020976c8();
void func_ov00_02097700();
bool func_ov00_02097738();
bool func_ov00_02097750();
bool Get(AdventureFlag flag);
void Set(AdventureFlag flag, bool value);
void func_ov00_02097810(s32 param1, astruct_23 *param2);
unk32 func_ov00_02097968(unk32 param1);
unk32 func_ov00_02097a44(unk32 param1, s32 param2);
bool func_ov00_02097b9c(s32 param1);
bool func_ov00_02097bac();
bool func_ov00_02097bbc();
bool func_ov00_02097bcc(s32 param1);
bool func_ov00_02097bcc(astruct_23 *param1);
s32 func_ov00_02097c08();
bool Get_FlagsUnk_30_Flag(s32 index);
u8 Get_FlagsUnk_49(s32 index);
u8 Get_FlagsUnk_48(s32 index);
u8 Get_FlagsUnk_4a(s32 index);
u16 Get_FlagsUnk_42(s32 index);
u16 Get_FlagsUnk_40(s32 index);
unk32 Get_FlagsUnk_38(s32 index);
unk32 Get_FlagsUnk_34(s32 index);
unk32 Get_FlagsUnk_44(s32 index);
static unk32 Get_FlagsUnk_30(s32 index);
static bool Get_FlagsUnk_00(s32 index, FlagsUnk2 *result);
bool Get_FlagsUnk_18(s32 index, FlagsUnk2 *result);
FlagsUnk *Get_FlagsUnk(s32 index);
bool func_ov00_02097e6c();
bool func_ov00_02097e7c();
bool func_ov00_02097ea4();
static unk32 func_ov00_02097ecc();
void *func_ov00_02097f8c();
void *func_ov00_02097fac();
void *func_ov00_02097fd0();
void func_ov00_02097ff4(bool param1, bool param2);
unk32 func_ov00_02098058();
bool func_ov00_02098064(unk32 param1);
bool func_ov00_02098074(unk32 param1, unk16 param2, unk32 param3, unk32 param4, bool param5);
bool func_ov00_0209809c();
bool func_ov00_020980ac();
void func_ov00_020980bc(s32 param1);
AdventureFlags();
~AdventureFlags();
static void Create();
static void Destroy();
void func_ov004_021044f8(s32 param1);
void func_ov004_0210453c();
bool func_ov004_0210455c(s32 param1);
void func_ov004_021046c8(unk32 param1);
void func_ov004_021046d4(s32 param1);
};
extern AdventureFlags *gAdventureFlags;