Files
ph/include/Player/EquipScoop.hpp
2025-02-01 09:53:43 +01:00

35 lines
977 B
C++

#pragma once
#include "types.h"
#include "Player/EquipItem.hpp"
#include "Render/ModelRender.hpp"
class LinkStateItem;
class EquipScoop : public EquipItem {
public:
static ModelRender gModelRender;
/* 0 (base) */
/* 9 */ unk8 mUnk_9[3];
/* c */
/* 00 */ virtual void vfunc_00() override;
/* 04 */ virtual ~EquipScoop() override;
/* 0c */ virtual ItemFlag GetId() const override;
/* 14 */ virtual bool IsUsable(unk32 param1) const override;
/* 18 */ virtual void vfunc_18() override;
/* 30 */ virtual void vfunc_30() override;
/* 38 */ virtual void vfunc_38(unk32 param1) override;
/* 40 */ virtual unk32 vfunc_40() const override;
/* 44 */ virtual unk32 vfunc_44(unk32 param1) const override;
/* 48 */ virtual unk32 vfunc_48(unk32 param1) const override;
/* 50 */
EquipScoop();
s32 func_ov054_02198e08(Vec3p *param1);
bool func_ov054_021980e24(Vec3p *param1);
};