Files
ph/include/Player/EquipPotion.hpp
2025-01-31 21:38:50 +01:00

44 lines
1.0 KiB
C++

#pragma once
#include "types.h"
#include "Player/EquipItem.hpp"
class EquipPotion : public EquipItem {
private:
/* 00 (base) */
/* 09 */ unk8 mUnk_09[3];
/* 0c */ unk32 mUnk_0c;
/* 10 */
public:
/* 00 */ virtual void vfunc_00() override;
/* 04 */ virtual ~EquipPotion() override;
/* 14 */ virtual bool IsUsable(unk32 param1) const override;
/* 18 */ virtual void vfunc_18() override;
/* 1c */ virtual void vfunc_1c() override;
/* 30 */ virtual void vfunc_30() override;
/* 38 */ virtual void vfunc_38(unk32 param1) override;
/* 50 */
EquipPotion();
};
class EquipPotionA : public EquipPotion {
public:
/* 04 */ virtual ~EquipPotionA() override;
/* 0c */ virtual ItemFlag GetId() const override;
/* 50 */
EquipPotionA();
};
class EquipPotionB : public EquipPotion {
public:
/* 04 */ virtual ~EquipPotionB() override;
/* 0c */ virtual ItemFlag GetId() const override;
/* 50 */
EquipPotionB();
};