Files
ph/include/Map/Entrance.hpp
Aetias d45ea18bf4 PlayerBase OK (#126)
* Map symbol in Game

* PlayerBase OK

* Fix ActorRefill

* Fix MapManager

* Mark PlayerBase as complete

* Fix MapManager
2025-07-22 17:54:33 +02:00

29 lines
522 B
C++

#pragma once
#include "global.h"
#include "types.h"
#include "nds/math.h"
#include "System/SysNew.hpp"
class Entrance : public SysObject {
public:
/* 00 */ Vec3p mPos;
/* 0c */ unk16 mAngle;
/* 0e */ u8 mId;
/* 0f */ // unk8 mUnk_0f;
/* 10 */ s32 mUnk_10;
/* 14 */
inline Entrance() :
mId(0xff),
mUnk_10(0) {}
inline Entrance(const Entrance &other) :
mPos(other.mPos),
mAngle(other.mAngle),
mId(other.mId),
mUnk_10(other.mUnk_10) {}
};