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d45ea18bf4
* Map symbol in Game * PlayerBase OK * Fix ActorRefill * Fix MapManager * Mark PlayerBase as complete * Fix MapManager
29 lines
522 B
C++
29 lines
522 B
C++
#pragma once
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#include "global.h"
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#include "types.h"
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#include "nds/math.h"
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#include "System/SysNew.hpp"
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class Entrance : public SysObject {
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public:
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/* 00 */ Vec3p mPos;
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/* 0c */ unk16 mAngle;
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/* 0e */ u8 mId;
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/* 0f */ // unk8 mUnk_0f;
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/* 10 */ s32 mUnk_10;
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/* 14 */
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inline Entrance() :
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mId(0xff),
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mUnk_10(0) {}
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inline Entrance(const Entrance &other) :
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mPos(other.mPos),
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mAngle(other.mAngle),
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mId(other.mId),
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mUnk_10(other.mUnk_10) {}
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};
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