#pragma once #include "global.h" #include "types.h" #include "Render/FadeControl.hpp" #define FADE_CONTROL_COUNT 16 struct FadeControlEntry { /* 0 */ FadeControl *mControl; /* 4 */ unk32 mUnk_4; /* 8 */ unk32 mUnk_8; /* c */ }; struct FadeController { /* 00 */ s32 mLength; /* 04 */ FadeControl (*mList)[FADE_CONTROL_COUNT]; /* 44 */ FadeControl *mCurrent; /* 48 */ bool Has(FadeControl *control); static bool Contains(FadeControlEntry *needle, s32 length, FadeControl **haystack); bool AddIfAbsent(FadeControl *control, unk32 param2, unk32 param3); static bool Add(FadeControlEntry *entry, s32 maxLength, s32 *length, FadeControl **list, bool allowDuplicates); void RemoveFadeControl(FadeControl *control); static bool Remove(FadeControlEntry *entry, s32 *length, FadeControl **list); bool func_0202d77c(FadeControl *control); bool func_0202d7ac(); void ProcessFade(s32 param1); void SetScreenBrightness(s32 param1); }; extern FadeController gFadeController;