#pragma once #include "global.h" #include "types.h" #include "Game/GameMode.hpp" class GameModePlay : public GameMode { public: /* 000 (base) */ /* 008 */ /* 00 */ virtual ~GameModePlay() override; /* 1c */ virtual void vfunc_1c(); /* 20 */ virtual void vfunc_20(); /* 24 */ GameModePlay(unk32 param1); };