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#pragma once
#include "global.h"
#include "types.h"
struct Random {
/* 00 */ u64 mRandomValue;
/* 08 */ u64 mFactor;
/* 10 */ u64 mAddend;
/* 18 */
/**
* Generate a random number from 0 (inclusive) to `max` (exclusive)
*/
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inline u32 Next(u32 min, u32 max) {
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mRandomValue = mAddend + mFactor * mRandomValue;
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u64 result = (mRandomValue >> 32) * (max - min);
return (result >> 32) + min;
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}
};
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extern Random gRandom;