#ifndef EGG_AUDIO_AUDIOSYSTEM_H #define EGG_AUDIO_AUDIOSYSTEM_H #include "types_egg.h" namespace EGG { struct AudioSystem { AudioSystem(); ~AudioSystem(); void calc(); f32 FLOAT_0x0; UNKWORD WORD_0x4; UNKWORD WORD_0x8; UNKWORD WORD_0xC; static AudioSystem *sInstance; }; } #endif